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Searched refs:dangling_attr_ref (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/vbo/
Dvbo_save_api.c277 save->dangling_attr_ref = GL_FALSE; in reset_counters()
576 if (save->dangling_attr_ref) in compile_vertex_list()
837 save->dangling_attr_ref = GL_TRUE; in upgrade_vertex()
1064 save->dangling_attr_ref = GL_TRUE; in dlist_fallback()
1655 save->dangling_attr_ref = GL_TRUE; in vbo_save_EndList()
Dvbo.h166 GLboolean dangling_attr_ref; member