Searched refs:db_shader_control (Results 1 – 8 of 8) sorted by relevance
/external/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_state_binning.c | 455 unsigned db_shader_control = sctx->ps_db_shader_control; in si_emit_dpbb_state() local 465 G_02880C_KILL_ENABLE(db_shader_control) || G_02880C_MASK_EXPORT_ENABLE(db_shader_control) || in si_emit_dpbb_state() 466 G_02880C_COVERAGE_TO_MASK_ENABLE(db_shader_control) || blend->alpha_to_coverage; in si_emit_dpbb_state() 468 bool db_can_reject_z_trivially = !G_02880C_Z_EXPORT_ENABLE(db_shader_control) || in si_emit_dpbb_state() 469 G_02880C_CONSERVATIVE_Z_EXPORT(db_shader_control) || in si_emit_dpbb_state() 470 G_02880C_DEPTH_BEFORE_SHADER(db_shader_control); in si_emit_dpbb_state() 510 !G_02880C_KILL_ENABLE(db_shader_control) && in si_emit_dpbb_state() 512 !G_02880C_EXEC_ON_HIER_FAIL(db_shader_control) && in si_emit_dpbb_state() 513 !G_02880C_EXEC_ON_NOOP(db_shader_control) && in si_emit_dpbb_state() 514 G_02880C_Z_ORDER(db_shader_control) == V_02880C_EARLY_Z_THEN_LATE_Z) { in si_emit_dpbb_state()
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D | si_state_shaders.c | 2840 sel->db_shader_control = S_02880C_Z_EXPORT_ENABLE(sel->info.writes_z) | in si_create_shader_selector() 2848 sel->db_shader_control |= S_02880C_CONSERVATIVE_Z_EXPORT(V_02880C_EXPORT_GREATER_THAN_Z); in si_create_shader_selector() 2851 sel->db_shader_control |= S_02880C_CONSERVATIVE_Z_EXPORT(V_02880C_EXPORT_LESS_THAN_Z); in si_create_shader_selector() 2876 sel->db_shader_control |= S_02880C_DEPTH_BEFORE_SHADER(1) | in si_create_shader_selector() 2881 … sel->db_shader_control |= S_02880C_Z_ORDER(V_02880C_LATE_Z) | S_02880C_EXEC_ON_HIER_FAIL(1); in si_create_shader_selector() 2884 sel->db_shader_control |= S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z); in si_create_shader_selector() 2888 sel->db_shader_control |= S_02880C_PRE_SHADER_DEPTH_COVERAGE_ENABLE(1); in si_create_shader_selector() 4028 unsigned db_shader_control; in si_update_shaders() local 4035 db_shader_control = sctx->ps_shader.cso->db_shader_control | in si_update_shaders() 4052 if (sctx->ps_db_shader_control != db_shader_control) { in si_update_shaders() [all …]
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D | si_shader.h | 453 unsigned db_shader_control; member
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D | si_state.c | 1344 unsigned db_shader_control, db_render_control, db_count_control; in si_emit_db_render_state() local 1396 db_shader_control = sctx->ps_db_shader_control; in si_emit_db_render_state() 1400 db_shader_control &= C_02880C_Z_ORDER; in si_emit_db_render_state() 1401 db_shader_control |= S_02880C_Z_ORDER(V_02880C_LATE_Z); in si_emit_db_render_state() 1406 db_shader_control &= C_02880C_MASK_EXPORT_ENABLE; in si_emit_db_render_state() 1409 db_shader_control |= S_02880C_DUAL_QUAD_DISABLE(1); in si_emit_db_render_state() 1412 db_shader_control); in si_emit_db_render_state()
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/external/mesa3d/src/gallium/drivers/r600/ |
D | r600_state.c | 1649 radeon_set_context_reg(cs, R_02880C_DB_SHADER_CONTROL, a->db_shader_control); in r600_emit_db_misc_state() 2439 … i, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1, db_shader_control; in r600_update_ps_state() local 2495 db_shader_control = 0; in r600_update_ps_state() 2505 db_shader_control |= S_02880C_Z_EXPORT_ENABLE(z_export); in r600_update_ps_state() 2506 db_shader_control |= S_02880C_STENCIL_REF_EXPORT_ENABLE(stencil_export); in r600_update_ps_state() 2507 db_shader_control |= S_02880C_MASK_EXPORT_ENABLE(mask_export); in r600_update_ps_state() 2509 db_shader_control |= S_02880C_KILL_ENABLE(1); in r600_update_ps_state() 2579 shader->db_shader_control = db_shader_control; in r600_update_ps_state() 2794 unsigned db_shader_control; in r600_update_db_shader_control() local 2804 db_shader_control = rctx->ps_shader->current->db_shader_control | in r600_update_db_shader_control() [all …]
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D | r600_shader.h | 184 unsigned db_shader_control; member
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D | evergreen_state.c | 2119 radeon_set_context_reg(cs, R_02880C_DB_SHADER_CONTROL, a->db_shader_control); in evergreen_emit_db_misc_state() 3320 …exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1, db_shader_control = 0; in evergreen_update_ps_state() local 3416 db_shader_control |= S_02880C_KILL_ENABLE(1); in evergreen_update_ps_state() 3418 db_shader_control |= S_02880C_Z_EXPORT_ENABLE(z_export); in evergreen_update_ps_state() 3419 db_shader_control |= S_02880C_STENCIL_EXPORT_ENABLE(stencil_export); in evergreen_update_ps_state() 3420 db_shader_control |= S_02880C_MASK_EXPORT_ENABLE(mask_export); in evergreen_update_ps_state() 3423 db_shader_control |= S_02880C_DEPTH_BEFORE_SHADER(1) | in evergreen_update_ps_state() 3426 db_shader_control |= S_02880C_EXEC_ON_HIER_FAIL(1); in evergreen_update_ps_state() 3432 db_shader_control |= S_02880C_CONSERVATIVE_Z_EXPORT(V_02880C_EXPORT_ANY_Z); in evergreen_update_ps_state() 3435 db_shader_control |= S_02880C_CONSERVATIVE_Z_EXPORT(V_02880C_EXPORT_GREATER_THAN_Z); in evergreen_update_ps_state() [all …]
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D | r600_pipe.h | 145 unsigned db_shader_control; member
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