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Searched refs:dbg_shader_glsl (Results 1 – 3 of 3) sorted by relevance

/external/virglrenderer/src/
Dvrend_debug.h36 dbg_shader_glsl = 1 << 1, enumerator
38 dbg_shader = dbg_shader_tgsi | dbg_shader_glsl | dbg_shader_streamout,
Dvrend_debug.c114 {"glsl", dbg_shader_glsl, "Print GLSL shaders created from TGSI"},
Dvrend_shader.c6935 VREND_DEBUG(dbg_shader_glsl, rctx, "GLSL:"); in set_strbuffers()
6936 VREND_DEBUG_EXT(dbg_shader_glsl, rctx, strarray_dump(shader)); in set_strbuffers()
6937 VREND_DEBUG(dbg_shader_glsl, rctx, "\n"); in set_strbuffers()
7178 VREND_DEBUG(dbg_shader_glsl, rctx, "GLSL:"); in vrend_patch_vertex_shader_interpolants()
7179 VREND_DEBUG_EXT(dbg_shader_glsl, rctx, strarray_dump(prog_strings)); in vrend_patch_vertex_shader_interpolants()
7180 VREND_DEBUG(dbg_shader_glsl, rctx, "\n"); in vrend_patch_vertex_shader_interpolants()