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Searched refs:deInRange32 (Results 1 – 17 of 17) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderUtil.hpp304 return deInRange32(dataType, TYPE_FLOAT_VEC2, TYPE_FLOAT_VEC4) in isDataTypeVector()
305 || deInRange32(dataType, TYPE_DOUBLE_VEC2, TYPE_DOUBLE_VEC4) in isDataTypeVector()
306 || deInRange32(dataType, TYPE_INT_VEC2, TYPE_INT_VEC4) in isDataTypeVector()
307 || deInRange32(dataType, TYPE_UINT_VEC2, TYPE_UINT_VEC4) in isDataTypeVector()
308 || deInRange32(dataType, TYPE_BOOL_VEC2, TYPE_BOOL_VEC4) in isDataTypeVector()
309 || deInRange32(dataType, TYPE_UINT8_VEC2, TYPE_UINT8_VEC4) in isDataTypeVector()
310 || deInRange32(dataType, TYPE_INT8_VEC2, TYPE_INT8_VEC4) in isDataTypeVector()
311 || deInRange32(dataType, TYPE_UINT16_VEC2, TYPE_UINT16_VEC4) in isDataTypeVector()
312 || deInRange32(dataType, TYPE_INT16_VEC2, TYPE_INT16_VEC4) in isDataTypeVector()
313 || deInRange32(dataType, TYPE_FLOAT16_VEC2, TYPE_FLOAT16_VEC4) in isDataTypeVector()
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DgluShaderLibrary.cpp265 return deInRange32(c, '0', '9'); in isNumeric()
270 return deInRange32(c, 'a', 'z') || deInRange32(c, 'A', 'Z'); in isAlpha()
275 …return deInRange32(c, 'a', 'z') || deInRange32(c, 'A', 'Z') || deInRange32(c, '0', '9') || (c == '… in isCaseNameChar()
DgluShaderUtil.cpp1002 DE_ASSERT(deInRange32(size, 1, 4)); in getDataTypeVector()
/external/deqp/framework/common/
DtcuRGBA.hpp61 DE_ASSERT(deInRange32(r, 0, 255)); in RGBA()
62 DE_ASSERT(deInRange32(g, 0, 255)); in RGBA()
63 DE_ASSERT(deInRange32(b, 0, 255)); in RGBA()
64 DE_ASSERT(deInRange32(a, 0, 255)); in RGBA()
75 …void setRed (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~((deUint32)0xF… in setRed()
76 …void setGreen (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~((deUint32)0x… in setGreen()
77 …void setBlue (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~((deUint32)0x… in setBlue()
78 …void setAlpha (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~((deUint32)0x… in setAlpha()
DtcuTextureUtil.cpp462 …const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::C… in getTextureFormatInfo()
463 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatInfo()
464 deInRange32(map[2], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatInfo()
465 deInRange32(map[3], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE); in getTextureFormatInfo()
607 …const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::C… in getTextureFormatBitDepth()
608 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatBitDepth()
609 deInRange32(map[2], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatBitDepth()
610 deInRange32(map[3], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE); in getTextureFormatBitDepth()
684 …const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::C… in getTextureFormatMantissaBitDepth()
685 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatMantissaBitDepth()
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DtcuTexture.cpp1472 DE_ASSERT(deInRange32(map[c], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3)); in setPixel()
1584 DE_ASSERT(deInRange32(map[c], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3)); in setPixel()
/external/deqp/framework/delibs/debase/
DdeInt32.h121 DE_INLINE deBool deInRange32 (int a, int mn, int mx) in deInRange32() function
665 DE_ASSERT(deInRange32(leastSignificantBitNdx, 0, 32)); in deBitMask32()
666 DE_ASSERT(deInRange32(numBits, 0, 32)); in deBitMask32()
667 DE_ASSERT(deInRange32(leastSignificantBitNdx+numBits, 0, 32)); in deBitMask32()
682 DE_ASSERT(deInRange32(numBits, 1, 32)); in deUintMaxValue32()
691 DE_ASSERT(deInRange32(numBits, 1, 32)); in deIntMaxValue32()
703 DE_ASSERT(deInRange32(numBits, 1, 32)); in deIntMinValue32()
715 DE_ASSERT(deInRange32(numBits, 1, 32)); in deSignExtendTo32()
/external/deqp/external/openglcts/modules/common/
DglcShaderLibrary.cpp72 return deInRange32(c, '0', '9'); in isNumeric()
77 return deInRange32(c, 'a', 'z') || deInRange32(c, 'A', 'Z'); in isAlpha()
82 …return deInRange32(c, 'a', 'z') || deInRange32(c, 'A', 'Z') || deInRange32(c, '0', '9') || (c == '… in isCaseNameChar()
/external/deqp/framework/delibs/deimage/
DdeARGB.h51 DE_ASSERT(deInRange32(f, 0, 256)); in deARGB_multiply()
/external/deqp/external/vulkancts/modules/vulkan/ubo/
DvktUniformBlockCase.cpp323 …if (deInRange32(type, glu::TYPE_UINT8, glu::TYPE_UINT8_VEC4) || deInRange32(type, glu::TYPE_INT8, … in getDataTypeByteSize()
327 …if (deInRange32(type, glu::TYPE_UINT16, glu::TYPE_UINT16_VEC4) || deInRange32(type, glu::TYPE_INT1… in getDataTypeByteSize()
/external/deqp/external/vulkancts/modules/vulkan/transform_feedback/
DvktTransformFeedbackFuzzLayoutCase.cpp550 return deInRange32(a1, a2, b2s) || in isOverlaped()
551 deInRange32(b1s, a2, b2s) || in isOverlaped()
552 deInRange32(a2, a1, b1s) || in isOverlaped()
553 deInRange32(b2s, a1, b1s); in isOverlaped()
/external/deqp/framework/qphelper/
DqpTestLog.c894 DE_ASSERT(deInRange32(width, 1, 32768)); in qpTestLog_writeImage()
895 DE_ASSERT(deInRange32(height, 1, 32768)); in qpTestLog_writeImage()
/external/deqp/external/vulkancts/modules/vulkan/ssbo/
DvktSSBOLayoutCase.cpp248 …if (deInRange32(type, glu::TYPE_UINT8, glu::TYPE_UINT8_VEC4) || deInRange32(type, glu::TYPE_INT8, … in getDataTypeByteSize()
252 …else if (deInRange32(type, glu::TYPE_UINT16, glu::TYPE_UINT16_VEC4) || deInRange32(type, glu::TYPE… in getDataTypeByteSize()
/external/deqp/external/vulkancts/modules/vulkan/image/
DvktImageCompressionTranscodingSupport.cpp216 return deInRange32(format, VK_FORMAT_ASTC_4x4_UNORM_BLOCK, VK_FORMAT_ASTC_12x12_SRGB_BLOCK); in FormatIsASTC()
2873 …if (deInRange32(m_parameters.formatCompressed, VK_FORMAT_BC1_RGB_UNORM_BLOCK, VK_FORMAT_BC7_SRGB_B… in checkSupport()
2877 …if (deInRange32(m_parameters.formatCompressed, VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK, VK_FORMAT_EAC_R1… in checkSupport()
3186 …if (shaderType != SHADER_TYPE_FRAGMENT && deInRange32(operationNdx, OPERATION_ATTACHMENT_READ, OPE… in createImageCompressionTranscodingTests()
3189 …if (shaderType != SHADER_TYPE_COMPUTE && deInRange32(operationNdx, OPERATION_IMAGE_LOAD, OPERATION… in createImageCompressionTranscodingTests()
/external/deqp/external/vulkancts/framework/vulkan/
DvkImageUtil.cpp3610 DE_ASSERT(deInRange32(formatNdx, 0, DE_LENGTH_OF_ARRAY(compressedFormatParameters))); in getBlockSizeInBytes()
3620 DE_ASSERT(deInRange32(formatNdx, 0, DE_LENGTH_OF_ARRAY(compressedFormatParameters))); in getBlockWidth()
3630 DE_ASSERT(deInRange32(formatNdx, 0, DE_LENGTH_OF_ARRAY(compressedFormatParameters))); in getBlockHeight()
/external/deqp/modules/gles31/functional/
Des31fAtomicCounterTests.cpp654 if (!deInRange32(values[valueNdx], min[valueNdx], max[valueNdx])) in checkRange()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp2026 …if (!deInRange32(fboTexTarget, Framebuffer::TEXTARGET_CUBE_MAP_POSITIVE_X, Framebuffer::TEXTARGET_… in framebufferTexture2D()
2209 else if (deInRange32(attachment.texTarget, Framebuffer::TEXTARGET_CUBE_MAP_POSITIVE_X, in checkFramebufferStatus()
2332 RC_IF_ERROR(!deInRange32(width, 0, m_limits.maxRenderbufferSize) || in renderbufferStorage()
2333 !deInRange32(height, 0, m_limits.maxRenderbufferSize), in renderbufferStorage()