Searched refs:deUint64Hash (Results 1 – 4 of 4) sorted by relevance
620 DE_INLINE deUint32 deUint64Hash (deUint64 v) { return deInt64Hash((deInt64)v); } in deUint64Hash() function
1656 …, m_startHash ((deUint32)(deUint64Hash(deGetTime()) ^ deUint64Hash(deGetMicroseconds()) ^ de… in ShaderCompilerCase()2364 …, m_startHash ((deUint32)(deUint64Hash(deGetTime()) ^ deUint64Hash(deGetMicroseconds()) ^ deIn… in InvalidShaderCompilerCase()
1676 …, m_startHash ((deUint32)(deUint64Hash(deGetTime()) ^ deUint64Hash(deGetMicroseconds()) ^ de… in ShaderCompilerCase()2384 …, m_startHash ((deUint32)(deUint64Hash(deGetTime()) ^ deUint64Hash(deGetMicroseconds()) ^ deIn… in InvalidShaderCompilerCase()
1286 …programResources.shaderNameManglingSuffix = toString((deUint16)deUint64Hash((deUint64)m_currentIte… in iterate()