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Searched refs:debugBloatEnabled (Results 1 – 3 of 3) sorted by relevance

/external/skqp/src/gpu/ccpr/
DGrCCCoverageProcessor.h96 bool debugBloatEnabled() const { return fDebugBloat > 0; } in debugBloatEnabled() function
97 float debugBloat() const { SkASSERT(this->debugBloatEnabled()); return fDebugBloat; } in debugBloat()
DGrCCCoverageProcessor_GSImpl.cpp97 if (proc.debugBloatEnabled()) { in emitGeometryShader()
DGrCCCoverageProcessor_VSImpl.cpp276 if (proc.debugBloatEnabled()) { in onEmitCode()