Searched refs:debugSetting (Results 1 – 2 of 2) sorted by relevance
453 EGLAttrib debugSetting = in ShouldUseDebugLayers() local458 return (debugSetting != EGL_FALSE); in ShouldUseDebugLayers()460 return (debugSetting == EGL_TRUE); in ShouldUseDebugLayers()
423 EGLAttrib debugSetting = in ShouldUseValidationLayers()425 return debugSetting == EGL_TRUE; in ShouldUseValidationLayers()