Home
last modified time | relevance | path

Searched refs:decompress_texture_image (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/docs/relnotes/
D8.0.1.rst80 - meta: Add pixel store/pack operations in decompress_texture_image
81 - meta: Avoid FBO resizing/reallocating in decompress_texture_image
D9.1.7.rst124 decompress_texture_image.
D9.2.1.rst142 decompress_texture_image.
D10.0.4.rst114 - meta: Release resources used by decompress_texture_image
D9.1.6.rst77 - meta: handle 2D texture arrays in decompress_texture_image()
D8.0.4.rst140 - meta: Fix GL_RENDERBUFFER binding in decompress_texture_image().
/external/mesa3d/src/mesa/drivers/common/
Dmeta.c2976 decompress_texture_image(struct gl_context *ctx, in decompress_texture_image() function
3270 result = decompress_texture_image(ctx, texImage, slice, in _mesa_meta_GetTexSubImage()