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Searched refs:defaultFramebuffer (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/glshared/
DglsScissorTests.cpp564 const deInt32 defaultFramebuffer = m_renderCtx.getDefaultFramebuffer(); in render() local
570 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, defaultFramebuffer); in render()
574 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, defaultFramebuffer); in render()
/external/angle/src/libANGLE/
DvalidationES3.cpp1637 bool defaultFramebuffer = false; in ValidateInvalidateFramebuffer() local
1643 defaultFramebuffer = context->getState().getDrawFramebuffer()->isDefault(); in ValidateInvalidateFramebuffer()
1646 defaultFramebuffer = context->getState().getReadFramebuffer()->isDefault(); in ValidateInvalidateFramebuffer()
1654 defaultFramebuffer); in ValidateInvalidateFramebuffer()
DvalidationES.h477 bool defaultFramebuffer);
DvalidationES.cpp4406 bool defaultFramebuffer) in ValidateDiscardFramebufferBase() argument
4418 if (defaultFramebuffer) in ValidateDiscardFramebufferBase()
4438 if (defaultFramebuffer) in ValidateDiscardFramebufferBase()
4448 if (!defaultFramebuffer) in ValidateDiscardFramebufferBase()
DContext.cpp8938 gl::Framebuffer *defaultFramebuffer = in unsetDefaultFramebuffer() local
8942 if (mState.getReadFramebuffer() == defaultFramebuffer) in unsetDefaultFramebuffer()
8948 if (mState.getDrawFramebuffer() == defaultFramebuffer) in unsetDefaultFramebuffer()
8954 if (defaultFramebuffer) in unsetDefaultFramebuffer()
8956 defaultFramebuffer->onDestroy(this); in unsetDefaultFramebuffer()
8957 delete defaultFramebuffer; in unsetDefaultFramebuffer()
DvalidationES2.cpp1998 bool defaultFramebuffer = false; in ValidateDiscardFramebufferEXT() local
2003 defaultFramebuffer = in ValidateDiscardFramebufferEXT()
2012 defaultFramebuffer); in ValidateDiscardFramebufferEXT()