Searched refs:defaultFramebuffer (Results 1 – 6 of 6) sorted by relevance
564 const deInt32 defaultFramebuffer = m_renderCtx.getDefaultFramebuffer(); in render() local570 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, defaultFramebuffer); in render()574 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, defaultFramebuffer); in render()
1637 bool defaultFramebuffer = false; in ValidateInvalidateFramebuffer() local1643 defaultFramebuffer = context->getState().getDrawFramebuffer()->isDefault(); in ValidateInvalidateFramebuffer()1646 defaultFramebuffer = context->getState().getReadFramebuffer()->isDefault(); in ValidateInvalidateFramebuffer()1654 defaultFramebuffer); in ValidateInvalidateFramebuffer()
477 bool defaultFramebuffer);
4406 bool defaultFramebuffer) in ValidateDiscardFramebufferBase() argument4418 if (defaultFramebuffer) in ValidateDiscardFramebufferBase()4438 if (defaultFramebuffer) in ValidateDiscardFramebufferBase()4448 if (!defaultFramebuffer) in ValidateDiscardFramebufferBase()
8938 gl::Framebuffer *defaultFramebuffer = in unsetDefaultFramebuffer() local8942 if (mState.getReadFramebuffer() == defaultFramebuffer) in unsetDefaultFramebuffer()8948 if (mState.getDrawFramebuffer() == defaultFramebuffer) in unsetDefaultFramebuffer()8954 if (defaultFramebuffer) in unsetDefaultFramebuffer()8956 defaultFramebuffer->onDestroy(this); in unsetDefaultFramebuffer()8957 delete defaultFramebuffer; in unsetDefaultFramebuffer()
1998 bool defaultFramebuffer = false; in ValidateDiscardFramebufferEXT() local2003 defaultFramebuffer = in ValidateDiscardFramebufferEXT()2012 defaultFramebuffer); in ValidateDiscardFramebufferEXT()