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Searched refs:defaultTextureState (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/capture/
DFrameCapture.cpp3311 const bool defaultTextureState = replayState.getEnableFeature(GL_TEXTURE_2D); in CaptureMidExecutionSetup() local
3312 if (currentTextureState != defaultTextureState) in CaptureMidExecutionSetup()