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Searched refs:defineConstant (Results 1 – 6 of 6) sorted by relevance

/external/skqp/src/gpu/glsl/
DGrGLSLShaderBuilder.h70 void defineConstant(const char* type, const char* name, const char* value) { in defineConstant() function
74 void defineConstant(const char* name, int value) { in defineConstant() function
78 void defineConstant(const char* name, float value) { in defineConstant() function
/external/skia/src/gpu/glsl/
DGrGLSLShaderBuilder.h75 void defineConstant(const char* type, const char* name, const char* value) { in defineConstant() function
79 void defineConstant(const char* name, int value) { in defineConstant() function
83 void defineConstant(const char* name, float value) { in defineConstant() function
/external/skia/src/gpu/tessellate/
DGrStrokeTessellateShader.cpp96 v->defineConstant("float", "PI", "3.141592653589793238"); in onEmitCode()
1003 args.fVertBuilder->defineConstant("MAX_PARAMETRIC_SEGMENTS_LOG2", in onEmitCode()
1005 args.fVertBuilder->defineConstant("float", "PI", "3.141592653589793238"); in onEmitCode()
/external/protobuf/ruby/src/main/java/com/google/protobuf/jruby/
DRubyEnumDescriptor.java173 enumModule.defineConstant(value.getName(), runtime.newFixnum(value.getNumber())); in buildModuleFromDescriptor()
/external/skqp/src/gpu/ccpr/
DGrCCCoverageProcessor_GSImpl.cpp101 g->defineConstant("bloat", bloat); in emitGeometryShader()
DGrCCCoverageProcessor_VSImpl.cpp280 v->defineConstant("bloat", bloat); in onEmitCode()