Searched refs:defineConstantf (Results 1 – 4 of 4) sorted by relevance
/external/skia/src/gpu/tessellate/ |
D | GrStencilPathShader.cpp | 370 args.fVertBuilder->defineConstantf("int", "kMaxVertexID", "%i", 1 << kMaxResolveLevel); in onEmitCode() 371 args.fVertBuilder->defineConstantf("float", "kInverseMaxVertexID", in onEmitCode()
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D | GrStrokeTessellateShader.cpp | 106 v->defineConstantf("float", "kParametricEpsilon", "1.0 / (%i * 128)", in onEmitCode()
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/external/skqp/src/gpu/glsl/ |
D | GrGLSLShaderBuilder.h | 82 void defineConstantf(const char* type, const char* name, const char* fmt, ...) { in defineConstantf() function
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/external/skia/src/gpu/glsl/ |
D | GrGLSLShaderBuilder.h | 87 void defineConstantf(const char* type, const char* name, const char* fmt, ...) { in defineConstantf() function
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