Searched refs:delayInHundredthsOfASecond (Results 1 – 1 of 1) sorted by relevance
160 int delayInHundredthsOfASecond = readShort(); in readGraphicControlExt() local162 if (delayInHundredthsOfASecond < MIN_FRAME_DELAY) { in readGraphicControlExt()163 delayInHundredthsOfASecond = DEFAULT_FRAME_DELAY; in readGraphicControlExt()165 header.currentFrame.delay = delayInHundredthsOfASecond * 10; in readGraphicControlExt()