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Searched refs:deleteBuffer (Results 1 – 25 of 31) sorted by relevance

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/external/swiftshader/src/OpenGL/libGLES_CM/
DResourceManager.cpp35 deleteBuffer(mBufferNameSpace.firstName()); in ~ResourceManager()
80 void ResourceManager::deleteBuffer(GLuint buffer) in deleteBuffer() function in es1::ResourceManager
DResourceManager.h55 void deleteBuffer(GLuint buffer);
DContext.h447 void deleteBuffer(GLuint buffer);
DContext.cpp953 void Context::deleteBuffer(GLuint buffer) in deleteBuffer() function in es1::Context
957 mResourceManager->deleteBuffer(buffer); in deleteBuffer()
/external/deqp/modules/gles3/functional/
Des3fBufferMapTests.cpp91 deleteBuffer(buf); in iterate()
142 deleteBuffer(buf); in iterate()
196 deleteBuffer(buf); in iterate()
257 deleteBuffer(buf); in iterate()
316 deleteBuffer(buf); in iterate()
396 deleteBuffer(buf); in iterate()
459 deleteBuffer(buf); in iterate()
525 deleteBuffer(buf); in iterate()
Des3fBufferWriteTests.cpp207 deleteBuffer(buf); in iterate()
261 deleteBuffer(buf); in iterate()
308 deleteBuffer(buf); in iterate()
371 deleteBuffer(buf); in iterate()
418 deleteBuffer(m_buffer); in deinit()
/external/deqp/modules/glshared/
DglsLongStressCase.hpp225 float deleteBuffer; //!< Delete buffer at end of iteration, even if we could re-use it. member
242 …FeatureProbabilities& pDeleteBuffer (const float prob) { deleteBuffer = prob; return *this… in pDeleteBuffer()
259 , deleteBuffer (0.0f) in FeatureProbabilities()
DglsBufferTestUtil.hpp71 void deleteBuffer (deUint32 buffer);
DglsLongStressCase.cpp1207 … it, even if could re-use it: " << probabilityStr(m_probabilities.deleteBuffer) << TestLog… in init()
1528 if (m_rnd.getFloat() < m_probabilities.deleteBuffer) in iterate()
1543 if (m_rnd.getFloat() < m_probabilities.deleteBuffer) in iterate()
1560 if (m_rnd.getFloat() < m_probabilities.deleteBuffer) in iterate()
DglsBufferTestUtil.cpp218 void BufferCase::deleteBuffer (deUint32 buffer) in deleteBuffer() function in deqp::gls::BufferTestUtil::BufferCase
/external/swiftshader/src/OpenGL/libGLESv2/
DResourceManager.cpp39 deleteBuffer(mBufferNameSpace.firstName()); in ~ResourceManager()
151 void ResourceManager::deleteBuffer(GLuint buffer) in deleteBuffer() function in es2::ResourceManager
DResourceManager.h68 void deleteBuffer(GLuint buffer);
DContext.h526 void deleteBuffer(GLuint buffer);
DContext.cpp992 void Context::deleteBuffer(GLuint buffer) in deleteBuffer() function in es2::Context
996 mResourceManager->deleteBuffer(buffer); in deleteBuffer()
/external/deqp/modules/gles2/functional/
Des2fBufferWriteTests.cpp207 deleteBuffer(buf); in iterate()
261 deleteBuffer(buf); in iterate()
308 deleteBuffer(buf); in iterate()
371 deleteBuffer(buf); in iterate()
418 deleteBuffer(m_buffer); in deinit()
Des2fBufferTestUtil.hpp67 void deleteBuffer (deUint32 buffer);
Des2fBufferTestUtil.cpp206 void BufferCase::deleteBuffer (deUint32 buffer) in deleteBuffer() function in deqp::gles2::Functional::BufferTestUtil::BufferCase
/external/autotest/client/deps/webgl_mpd/src/debug/
Dwebgl-debug.js364 ctx.deleteBuffer(tmp);
612 unwrappedContext_.deleteBuffer(resource);
/external/deqp/external/openglcts/modules/common/
DglcKHRDebugTests.hpp210 static glw::GLvoid deleteBuffer(const glw::Functions* gl, glw::GLuint id);
DglcKHRDebugTests.cpp685 { GL_BUFFER, createBuffer, deleteBuffer, "Buffer" }, in iterate()
1137 GLvoid LabelsTest::deleteBuffer(const Functions* gl, GLuint id) in deleteBuffer() function in glcts::KHRDebug::LabelsTest
/external/angle/src/libANGLE/renderer/gl/
DBufferGL.cpp52 stateManager->deleteBuffer(mBufferID); in destroy()
DVertexArrayGL.cpp136 stateManager->deleteBuffer(mStreamingElementArrayBuffer); in destroy()
140 stateManager->deleteBuffer(mStreamingArrayBuffer); in destroy()
DStateManagerGL.h161 void deleteBuffer(GLuint buffer);
/external/angle/src/libANGLE/
DContext.h380 void deleteBuffer(BufferID buffer);
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp780 void deleteBuffer (rc::DataBuffer* buffer);

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