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Searched refs:denorm32 (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/amd/compiler/
Daco_ir.cpp132 program->next_fp_mode.denorm32 = 0; in init_program()
Daco_ir.h206 unsigned denorm32:2; member
Daco_optimizer.cpp2561 can_use_omod = can_use_omod && block.fp_mode.denorm32 == 0 && in apply_omod_clamp()
2717 bool need_fma = mad32 ? (block.fp_mode.denorm32 != 0 || ctx.program->chip_class >= GFX10_3) : in combine_instruction()
Daco_instruction_selection.cpp1041 if (ctx->block->fp_mode.denorm32 == 0) { in emit_rcp()
1051 if (ctx->block->fp_mode.denorm32 == 0) { in emit_rsq()
1061 if (ctx->block->fp_mode.denorm32 == 0) { in emit_sqrt()
1071 if (ctx->block->fp_mode.denorm32 == 0) { in emit_log2()
11012 program->next_fp_mode.denorm32 = fp_denorm_keep; in setup_fp_mode()
11014 program->next_fp_mode.denorm32 = 0; in setup_fp_mode()
/external/swiftshader/src/Pipeline/
DShaderCore.cpp577 auto denorm32 = As<SIMD::UInt>(As<SIMD::Float>(magic + man16) - As<SIMD::Float>(magic)); in halfToFloatBits() local
579 return sign32 | (norm32 & ~isDnormOrZero) | (denorm32 & isDnormOrZero); in halfToFloatBits()