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Searched refs:depthLoadOp (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/dawn/
DGrDawnOpsRenderPass.cpp77 depthStencilAttachment.depthLoadOp = stencilOp; in beginRenderPass()
/external/angle/src/libANGLE/renderer/vulkan/
DFramebufferVk.cpp2502 VkAttachmentLoadOp depthLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD; in startNewRenderPass() local
2514 depthLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; in startNewRenderPass()
2542 depthLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; in startNewRenderPass()
2575 depthLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; in startNewRenderPass()
2587 const bool unresolveDepth = depthLoadOp == VK_ATTACHMENT_LOAD_OP_LOAD; in startNewRenderPass()
2593 depthLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; in startNewRenderPass()
2612 renderPassAttachmentOps.setOps(depthStencilAttachmentIndex, depthLoadOp, depthStoreOp); in startNewRenderPass()
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassUnusedClearAttachmentTests.cpp342 …const VkAttachmentLoadOp depthLoadOp = (stencilOnly ? VK_ATTACHMENT_LOAD_OP_DONT_CARE : VK_ATTACH… in createRenderPass() local
352 depthLoadOp, // VkAttachmentLoadOp loadOp in createRenderPass()
/external/deqp-deps/amber/src/dawn/
Dengine_dawn.cc1183 depthStencilAttachmentInfo.depthLoadOp = load_op; in CreateRenderPassDescriptor()