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Searched refs:depthRangeIndexed (Results 1 – 17 of 17) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcViewportArrayTests.hpp236 void depthRangeIndexed(glw::GLuint index, glw::GLfloat n, glw::GLfloat f) in depthRangeIndexed() function in glcts::ViewportArray::Utils::DepthFuncWrapper
241 void depthRangeIndexed(glw::GLuint index, glw::GLdouble n, glw::GLdouble f) in depthRangeIndexed() function in glcts::ViewportArray::Utils::DepthFuncWrapper
243 m_gl.depthRangeIndexed(index, n, f); in depthRangeIndexed()
DglcViewportArrayTests.cpp998 depthFunc.depthRangeIndexed(0 /* index */, (T)0.0, (T)1.0); in depthRangeIndexedHelper()
1001 depthFunc.depthRangeIndexed(max_viewports - 1 /* index */, (T)0.0, (T)1.0); in depthRangeIndexedHelper()
1004 depthFunc.depthRangeIndexed(max_viewports /* index */, (T)0.0, (T)1.0); in depthRangeIndexedHelper()
1007 depthFunc.depthRangeIndexed(max_viewports + 1 /* index */, (T)0.0, (T)1.0); in depthRangeIndexedHelper()
2214 depthFunc.depthRangeIndexed(i, (T)0.25, (T)0.75); in iterateHelper()
3104 depthFunc.depthRangeIndexed(i, depth_data[i * 2 + 0], depth_data[i * 2 + 1]); in setup16x2DepthsHelper()
/external/angle/src/libANGLE/
DContext_gl_4_autogen.h65 void depthRangeIndexed(GLuint index, GLdouble n, GLdouble f); \
DContext_gl.cpp2418 void Context::depthRangeIndexed(GLuint index, GLdouble n, GLdouble f) in depthRangeIndexed() function in gl::Context
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl162 glDepthRangeIndexedFunc depthRangeIndexed; variable
DglwInitGL41.inl85 gl->depthRangeIndexed = (glDepthRangeIndexedFunc) loader->get("glDepthRangeIndexed");
DglwInitGL42.inl86 gl->depthRangeIndexed = (glDepthRangeIndexedFunc) loader->get("glDepthRangeIndexed");
DglwInitGL44.inl102 gl->depthRangeIndexed = (glDepthRangeIndexedFunc) loader->get("glDepthRangeIndexed");
DglwInitGL43.inl93 gl->depthRangeIndexed = (glDepthRangeIndexedFunc) loader->get("glDepthRangeIndexed");
DglwInitGL45.inl128 gl->depthRangeIndexed = (glDepthRangeIndexedFunc) loader->get("glDepthRangeIndexed");
DglwInitGL46.inl128 gl->depthRangeIndexed = (glDepthRangeIndexedFunc) loader->get("glDepthRangeIndexed");
DglwImpl.inl1260 gl->depthRangeIndexed(index, n, f);
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp868 ASSIGN("glDepthRangeIndexed", depthRangeIndexed); in initProcsDesktopGL()
1646 ASSIGN("glDepthRangeIndexed", depthRangeIndexed); in initProcsDesktopGL()
3656 depthRangeIndexed = &glDepthRangeIndexedNULL; in initProcsDesktopGLNULL()
4433 depthRangeIndexed = &glDepthRangeIndexedNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h462 PFNGLDEPTHRANGEINDEXEDPROC depthRangeIndexed = nullptr; variable
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl162 gl->depthRangeIndexed = glDepthRangeIndexed;
/external/angle/src/libGL/
Dentry_points_gl_4_autogen.cpp1427 context->depthRangeIndexed(index, n, f); in GL_DepthRangeIndexed()
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl1124 m_gl.depthRangeIndexed(index, n, f);