Searched refs:depthScale (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | texstore.c | 151 const GLuint depthScale = 0xffffffff; in _mesa_texstore_z32() local 173 depthScale, srcType, src, srcPacking); in _mesa_texstore_z32() 188 const GLuint depthScale = 0xffffff; in _mesa_texstore_x8_z24() local 203 depthScale, srcType, src, srcPacking); in _mesa_texstore_x8_z24() 218 const GLuint depthScale = 0xffffff; in _mesa_texstore_z24_x8() local 235 depthScale, srcType, src, srcPacking); in _mesa_texstore_z24_x8() 252 const GLuint depthScale = 0xffff; in _mesa_texstore_z16() local 267 GL_UNSIGNED_SHORT, dst16, depthScale, in _mesa_texstore_z16() 326 const GLuint depthScale = 0xffffff; in _mesa_texstore_z24_s8() local 371 depthScale, in _mesa_texstore_z24_s8() [all …]
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/external/deqp/framework/common/ |
D | tcuTestLog.cpp | 84 tcu::Vec4 depthScale; in LogImage() local 89 computePixelScaleBias(depthAccess, depthScale, depthBias); in LogImage() 92 m_scale = tcu::Vec4(depthScale.x(), stencilScale.x(), 0.0f, 0.0f); in LogImage()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_state.c | 525 const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF; in radeonPolygonOffset() local 526 float_ui32_type constant = { units * depthScale }; in radeonPolygonOffset()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_state.c | 720 const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF; in r200PolygonOffset() local 721 float_ui32_type constant = { units * depthScale }; in r200PolygonOffset()
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