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Searched refs:depthSize (Results 1 – 25 of 39) sorted by relevance

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/external/deqp/framework/egl/
DegluConfigInfo.hpp55 deInt32 depthSize; member in eglu::ConfigInfo
101 , depthSize (0) in ConfigInfo()
DegluConfigInfo.cpp53 case EGL_DEPTH_SIZE: return depthSize; in getAttribute()
102 egl.getConfigAttrib(display, config, EGL_DEPTH_SIZE, &dst->depthSize); in queryCoreConfigInfo()
DegluConfigFilter.hpp56 int depthSize (void) const;
DegluConfigFilter.cpp79 int CandidateConfig::depthSize (void) const { return get(EGL_DEPTH_SIZE); } in depthSize() function in eglu::CandidateConfig
/external/deqp/framework/opengl/
DgluRenderConfig.cpp75 int depthSize; in parseConfigBitsFromName() member
87 config->depthBits = depthCfgs[ndx].depthSize; in parseConfigBitsFromName()
/external/angle/src/libANGLE/
DConfig.cpp42 depthSize(0), in Config()
174 SORT(depthSize); in operator ()()
267 match = config.depthSize >= attributeValue; in filter()
DConfig_unittest.cpp32 config.depthSize = 24; in GenerateGenericConfig()
128 {EGL_DEPTH_SIZE, &egl::Config::depthSize}, {EGL_STENCIL_SIZE, &egl::Config::stencilSize}, in TEST()
DConfig.h51 EGLint depthSize; // Bits of Z in the depth buffer member
/external/deqp/modules/egl/
DteglSimpleConfigCase.cpp136 static bool hasDepth (const eglu::CandidateConfig& c) { return c.depthSize() > 0; } in hasDepth()
137 static bool noDepth (const eglu::CandidateConfig& c) { return c.depthSize() == 0; } in noDepth()
DteglConfigList.cpp124 info.depthSize = val; in iterate()
DteglCreateContextExtTests.cpp1018 static bool hasDepth (const eglu::CandidateConfig& c) { return c.depthSize() > 0; } in hasDepth()
1019 static bool noDepth (const eglu::CandidateConfig& c) { return c.depthSize() == 0; } in noDepth()
/external/deqp/external/openglcts/modules/common/
DglcConfigListEGL.cpp111 deInt32 depthSize = eglu::getConfigAttribInt(library, display, *cfgIter, EGL_DEPTH_SIZE); in getDefaultEglConfigList() local
136 alphaSize, depthSize, stencilSize, numSamples)); in getDefaultEglConfigList()
/external/angle/src/libANGLE/renderer/gl/egl/
DDisplayEGL.cpp441 getConfigAttrib(configs[i], EGL_DEPTH_SIZE, &config.depthSize); in generateConfigs()
511 if (config.depthSize == 0 && config.stencilSize == 0) in generateConfigs()
515 else if (config.depthSize == 16 && config.stencilSize == 0) in generateConfigs()
519 else if (config.depthSize == 24 && config.stencilSize == 0) in generateConfigs()
523 else if (config.depthSize == 24 && config.stencilSize == 8) in generateConfigs()
527 else if (config.depthSize == 0 && config.stencilSize == 8) in generateConfigs()
/external/replicaisland/src/com/replica/replicaisland/
DGLSurfaceView.java372 int alphaSize, int depthSize, int stencilSize) { in setEGLConfigChooser() argument
374 blueSize, alphaSize, depthSize, stencilSize)); in setEGLConfigChooser()
823 int alphaSize, int depthSize, int stencilSize) { in ComponentSizeChooser() argument
829 EGL10.EGL_DEPTH_SIZE, depthSize, in ComponentSizeChooser()
837 mDepthSize = depthSize; in ComponentSizeChooser()
/external/deqp/executor/
DxeTestCaseResult.hpp371 int depthSize; member in xe::ri::EglConfig
402 , depthSize (0) in EglConfig()
DxeTestLogWriter.cpp402 << Writer::Attribute("DepthSize", de::toString(config.depthSize)) in writeResultItem()
/external/deqp/framework/platform/lnx/X11/
DtcuLnxX11GlxPlatform.cpp575 int depthSize = visual.getAttrib(GLX_DEPTH_SIZE); in configRank() local
595 rank.add(1, depthSize > 0); in configRank()
610 rank.add(6, deUint32(depthSize + stencilSize)); in configRank()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DStateManager9.h63 void updateDepthSizeIfChanged(bool depthStencilInitialized, unsigned int depthSize);
DStateManager9.cpp880 void StateManager9::updateDepthSizeIfChanged(bool depthStencilInitialized, unsigned int depthSize) in updateDepthSizeIfChanged() argument
882 if (!depthStencilInitialized || depthSize != mCurDepthSize) in updateDepthSizeIfChanged()
884 mCurDepthSize = depthSize; in updateDepthSizeIfChanged()
/external/deqp/framework/qphelper/
DqpTestLog.h178 int depthSize; member
/external/angle/src/libANGLE/renderer/gl/glx/
DDisplayGLX.cpp624 config.depthSize = getGLXFBConfigAttrib(glxConfig, GLX_DEPTH_SIZE); in generateConfigs()
638 config.depthSize == contextDepthSize && config.stencilSize == contextStencilSize; in generateConfigs()
639 bool hasNoDepthStencil = config.depthSize == 0 && config.stencilSize == 0; in generateConfigs()
/external/angle/src/libANGLE/renderer/null/
DDisplayNULL.cpp68 config.depthSize = 24; in generateConfigs()
/external/angle/src/libANGLE/renderer/metal/
DDisplayMtl.mm508 config.depthSize = 24;
514 config.depthSize = 24;
519 config.depthSize = 0;
525 config.depthSize = GetDepthSize(config.depthStencilFormat);
/external/angle/src/libANGLE/renderer/gl/wgl/
DD3DTextureSurfaceWGL.cpp490 if (mState.config->depthSize > 0) in createDefaultFramebuffer()
/external/angle/src/libANGLE/renderer/gl/eagl/
DDisplayEAGL.mm218 config.depthSize = 24;

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