/external/deqp/framework/egl/ |
D | egluConfigInfo.hpp | 55 deInt32 depthSize; member in eglu::ConfigInfo 101 , depthSize (0) in ConfigInfo()
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D | egluConfigInfo.cpp | 53 case EGL_DEPTH_SIZE: return depthSize; in getAttribute() 102 egl.getConfigAttrib(display, config, EGL_DEPTH_SIZE, &dst->depthSize); in queryCoreConfigInfo()
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D | egluConfigFilter.hpp | 56 int depthSize (void) const;
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D | egluConfigFilter.cpp | 79 int CandidateConfig::depthSize (void) const { return get(EGL_DEPTH_SIZE); } in depthSize() function in eglu::CandidateConfig
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/external/deqp/framework/opengl/ |
D | gluRenderConfig.cpp | 75 int depthSize; in parseConfigBitsFromName() member 87 config->depthBits = depthCfgs[ndx].depthSize; in parseConfigBitsFromName()
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/external/angle/src/libANGLE/ |
D | Config.cpp | 42 depthSize(0), in Config() 174 SORT(depthSize); in operator ()() 267 match = config.depthSize >= attributeValue; in filter()
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D | Config_unittest.cpp | 32 config.depthSize = 24; in GenerateGenericConfig() 128 {EGL_DEPTH_SIZE, &egl::Config::depthSize}, {EGL_STENCIL_SIZE, &egl::Config::stencilSize}, in TEST()
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D | Config.h | 51 EGLint depthSize; // Bits of Z in the depth buffer member
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/external/deqp/modules/egl/ |
D | teglSimpleConfigCase.cpp | 136 static bool hasDepth (const eglu::CandidateConfig& c) { return c.depthSize() > 0; } in hasDepth() 137 static bool noDepth (const eglu::CandidateConfig& c) { return c.depthSize() == 0; } in noDepth()
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D | teglConfigList.cpp | 124 info.depthSize = val; in iterate()
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D | teglCreateContextExtTests.cpp | 1018 static bool hasDepth (const eglu::CandidateConfig& c) { return c.depthSize() > 0; } in hasDepth() 1019 static bool noDepth (const eglu::CandidateConfig& c) { return c.depthSize() == 0; } in noDepth()
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/external/deqp/external/openglcts/modules/common/ |
D | glcConfigListEGL.cpp | 111 deInt32 depthSize = eglu::getConfigAttribInt(library, display, *cfgIter, EGL_DEPTH_SIZE); in getDefaultEglConfigList() local 136 alphaSize, depthSize, stencilSize, numSamples)); in getDefaultEglConfigList()
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/external/angle/src/libANGLE/renderer/gl/egl/ |
D | DisplayEGL.cpp | 441 getConfigAttrib(configs[i], EGL_DEPTH_SIZE, &config.depthSize); in generateConfigs() 511 if (config.depthSize == 0 && config.stencilSize == 0) in generateConfigs() 515 else if (config.depthSize == 16 && config.stencilSize == 0) in generateConfigs() 519 else if (config.depthSize == 24 && config.stencilSize == 0) in generateConfigs() 523 else if (config.depthSize == 24 && config.stencilSize == 8) in generateConfigs() 527 else if (config.depthSize == 0 && config.stencilSize == 8) in generateConfigs()
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/external/replicaisland/src/com/replica/replicaisland/ |
D | GLSurfaceView.java | 372 int alphaSize, int depthSize, int stencilSize) { in setEGLConfigChooser() argument 374 blueSize, alphaSize, depthSize, stencilSize)); in setEGLConfigChooser() 823 int alphaSize, int depthSize, int stencilSize) { in ComponentSizeChooser() argument 829 EGL10.EGL_DEPTH_SIZE, depthSize, in ComponentSizeChooser() 837 mDepthSize = depthSize; in ComponentSizeChooser()
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/external/deqp/executor/ |
D | xeTestCaseResult.hpp | 371 int depthSize; member in xe::ri::EglConfig 402 , depthSize (0) in EglConfig()
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D | xeTestLogWriter.cpp | 402 << Writer::Attribute("DepthSize", de::toString(config.depthSize)) in writeResultItem()
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/external/deqp/framework/platform/lnx/X11/ |
D | tcuLnxX11GlxPlatform.cpp | 575 int depthSize = visual.getAttrib(GLX_DEPTH_SIZE); in configRank() local 595 rank.add(1, depthSize > 0); in configRank() 610 rank.add(6, deUint32(depthSize + stencilSize)); in configRank()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | StateManager9.h | 63 void updateDepthSizeIfChanged(bool depthStencilInitialized, unsigned int depthSize);
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D | StateManager9.cpp | 880 void StateManager9::updateDepthSizeIfChanged(bool depthStencilInitialized, unsigned int depthSize) in updateDepthSizeIfChanged() argument 882 if (!depthStencilInitialized || depthSize != mCurDepthSize) in updateDepthSizeIfChanged() 884 mCurDepthSize = depthSize; in updateDepthSizeIfChanged()
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/external/deqp/framework/qphelper/ |
D | qpTestLog.h | 178 int depthSize; member
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/external/angle/src/libANGLE/renderer/gl/glx/ |
D | DisplayGLX.cpp | 624 config.depthSize = getGLXFBConfigAttrib(glxConfig, GLX_DEPTH_SIZE); in generateConfigs() 638 config.depthSize == contextDepthSize && config.stencilSize == contextStencilSize; in generateConfigs() 639 bool hasNoDepthStencil = config.depthSize == 0 && config.stencilSize == 0; in generateConfigs()
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/external/angle/src/libANGLE/renderer/null/ |
D | DisplayNULL.cpp | 68 config.depthSize = 24; in generateConfigs()
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/external/angle/src/libANGLE/renderer/metal/ |
D | DisplayMtl.mm | 508 config.depthSize = 24; 514 config.depthSize = 24; 519 config.depthSize = 0; 525 config.depthSize = GetDepthSize(config.depthStencilFormat);
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/external/angle/src/libANGLE/renderer/gl/wgl/ |
D | D3DTextureSurfaceWGL.cpp | 490 if (mState.config->depthSize > 0) in createDefaultFramebuffer()
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/external/angle/src/libANGLE/renderer/gl/eagl/ |
D | DisplayEAGL.mm | 218 config.depthSize = 24;
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