Searched refs:depthStencilWorkaround (Results 1 – 2 of 2) sorted by relevance
45 bool depthStencilWorkaround; member57 bool depthStencilWorkaround,
131 depthStencilWorkaround(depthStencilWorkaround_), in LevelInfoGL()1869 else if (levelInfo.depthStencilWorkaround) in syncTextureStateSwizzle()1932 bool updateWorkarounds = levelInfo.depthStencilWorkaround || levelInfo.lumaWorkaround.enabled || in setLevelInfo()1941 updateWorkarounds |= curLevelInfo.depthStencilWorkaround; in setLevelInfo()