Searched refs:depthSubresourceRange (Results 1 – 4 of 4) sorted by relevance
/external/swiftshader/src/Vulkan/ |
D | VkImage.cpp | 1046 VkImageSubresourceRange depthSubresourceRange = subresourceRange; in clear() local 1047 depthSubresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT; in clear() 1048 …litter()->clear((void *)(&color.depth), VK_FORMAT_D32_SFLOAT, this, format, depthSubresourceRange); in clear() 1073 VkImageSubresourceRange depthSubresourceRange = subresourceRange; in clear() local 1074 depthSubresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT; in clear() 1075 …clearValue.depthStencil.depth), VK_FORMAT_D32_SFLOAT, viewFormat, depthSubresourceRange, renderAre… in clear()
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawInvertedDepthRangesTests.cpp | 323 const ImageSubresourceRange depthSubresourceRange (VK_IMAGE_ASPECT_DEPTH_BIT); in draw() local 328 …r, m_depthTargetImage->object(), VK_IMAGE_LAYOUT_GENERAL, &clearDepth, 1u, &depthSubresourceRange); in draw()
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/external/deqp/external/vulkancts/modules/vulkan/util/ |
D | vktDrawUtil.cpp | 245 …VkImageSubresourceRange depthSubresourceRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_DEPTH_BI… in VulkanDrawContext() local 267 …ice, **m_depthImage, VK_IMAGE_VIEW_TYPE_2D, m_framebufferState.depthFormat, depthSubresourceRange); in VulkanDrawContext()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderBuiltinVarTests.cpp | 545 …VkImageSubresourceRange depthSubresourceRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_DEPTH_BI… in iterate() local 581 depthSubresourceRange, // VkImageSubresourceRange subresourceRange; in iterate()
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