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Searched refs:depthTextureANGLE (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/
Dformatutils.cpp1038 … RequireESOrExtOrExt<3, 0, &Extensions::depthTextureANGLE, &Extensions… in BuildInternalFormatInfoMap()
1039 … RequireESOrExt<3, 0, &Extensions::depthTextureANGLE>, … in BuildInternalFormatInfoMap()
1040 … RequireESOrExt<3, 0, &Extensions::depthTextureANGLE>, … in BuildInternalFormatInfoMap()
1041depthTextureANGLE, &Extensions::depthTextureOES>, AlwaysSupported, … in BuildInternalFormatInfoMap()
1042depthTextureANGLE>, AlwaysSupported, … in BuildInternalFormatInfoMap()
1306depthTextureANGLE, &Extensions::depthTextureOES>, RequireExtOrExt<&Extensions::depthTexture… in BuildInternalFormatInfoMap()
1307depthTextureANGLE, &Extensions::depthTextureOES>, RequireExtOrExt<&Extensions::depthTexture… in BuildInternalFormatInfoMap()
1309depthTextureANGLE>, RequireExtAndExt<&Extensions::packedDepthStencilOES, &Extensions::depthTexture… in BuildInternalFormatInfoMap()
1310depthTextureANGLE>, RequireExtAndExt<&Extensions::packedDepthStencilOES, &Extensions::depthTexture… in BuildInternalFormatInfoMap()
DCaps.h130 bool depthTextureAny() const { return (depthTextureANGLE || depthTextureOES); } in depthTextureAny()
292 bool depthTextureANGLE = false; member
DCaps.cpp884 depthTextureANGLE = DetermineDepthTextureANGLESupport(textureCaps); in setTextureExtensionSupport()
972 map["GL_ANGLE_depth_texture"] = esOnlyExtension(&Extensions::depthTextureANGLE); in GetExtensionInfoMap()
DvalidationES2.cpp1384 if (!context->getExtensions().depthTextureANGLE && in ValidateES2TexImageParametersBase()
1535 if (!(context->getExtensions().depthTextureANGLE || in ValidateES2TexImageParametersBase()
1930 if (!(context->getExtensions().depthTextureANGLE || in ValidateES2TexStorageParametersBase()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
Drenderer9_utils.cpp682 extensions->depthTextureANGLE = false; in GenerateCaps()