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Searched refs:depth_mt (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_misc_state.c206 struct intel_mipmap_tree *depth_mt = NULL; in brw_workaround_depthstencil_alignment() local
211 depth_mt = depth_irb->mt; in brw_workaround_depthstencil_alignment()
229 _mesa_get_format_base_format(depth_mt->format) == GL_DEPTH_STENCIL) in brw_workaround_depthstencil_alignment()
239 stencil_irb->mt == depth_mt) { in brw_workaround_depthstencil_alignment()
260 struct intel_mipmap_tree *depth_mt, in brw_emit_depth_stencil_hiz() argument
277 depth_mt = stencil_mt; in brw_emit_depth_stencil_hiz()
280 if (depth_irb && depth_mt) { in brw_emit_depth_stencil_hiz()
286 tiled_surface = depth_mt->surf.tiling != ISL_TILING_LINEAR; in brw_emit_depth_stencil_hiz()
294 OUT_BATCH((depth_mt ? depth_mt->surf.row_pitch_B - 1 : 0) | in brw_emit_depth_stencil_hiz()
300 if (depth_mt) { in brw_emit_depth_stencil_hiz()
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Dintel_fbo.c657 struct intel_mipmap_tree *depth_mt = NULL, *stencil_mt = NULL; in intel_validate_framebuffer() local
665 depth_mt = depthRb->mt; in intel_validate_framebuffer()
672 if (depth_mt && stencil_mt) { in intel_validate_framebuffer()
674 const unsigned d_width = depth_mt->surf.phys_level0_sa.width; in intel_validate_framebuffer()
675 const unsigned d_height = depth_mt->surf.phys_level0_sa.height; in intel_validate_framebuffer()
676 const unsigned d_depth = depth_mt->surf.dim == ISL_SURF_DIM_3D ? in intel_validate_framebuffer()
677 depth_mt->surf.phys_level0_sa.depth : in intel_validate_framebuffer()
678 depth_mt->surf.phys_level0_sa.array_len; in intel_validate_framebuffer()
701 if (depth_mt == stencil_mt) { in intel_validate_framebuffer()
Dbrw_blorp.c1433 struct intel_mipmap_tree *depth_mt = NULL; in brw_blorp_clear_depth_stencil() local
1436 depth_mt = find_miptree(GL_DEPTH_BUFFER_BIT, irb); in brw_blorp_clear_depth_stencil()
1442 intel_miptree_prepare_depth(brw, depth_mt, level, in brw_blorp_clear_depth_stencil()
1446 blorp_surf_for_miptree(brw, &depth_surf, depth_mt, depth_mt->aux_usage, in brw_blorp_clear_depth_stencil()
1491 intel_miptree_finish_depth(brw, depth_mt, level, in brw_blorp_clear_depth_stencil()
/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_fbo.c560 struct intel_mipmap_tree *depth_mt = NULL, *stencil_mt = NULL; in intel_validate_framebuffer() local
568 depth_mt = depthRb->mt; in intel_validate_framebuffer()
572 if (depth_mt && stencil_mt) { in intel_validate_framebuffer()
577 if (depth_mt == stencil_mt) { in intel_validate_framebuffer()
/external/mesa3d/docs/relnotes/
D9.1.4.rst228 - i965: NULL check depth_mt to quiet static analysis.