Searched refs:depth_mt (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_misc_state.c | 206 struct intel_mipmap_tree *depth_mt = NULL; in brw_workaround_depthstencil_alignment() local 211 depth_mt = depth_irb->mt; in brw_workaround_depthstencil_alignment() 229 _mesa_get_format_base_format(depth_mt->format) == GL_DEPTH_STENCIL) in brw_workaround_depthstencil_alignment() 239 stencil_irb->mt == depth_mt) { in brw_workaround_depthstencil_alignment() 260 struct intel_mipmap_tree *depth_mt, in brw_emit_depth_stencil_hiz() argument 277 depth_mt = stencil_mt; in brw_emit_depth_stencil_hiz() 280 if (depth_irb && depth_mt) { in brw_emit_depth_stencil_hiz() 286 tiled_surface = depth_mt->surf.tiling != ISL_TILING_LINEAR; in brw_emit_depth_stencil_hiz() 294 OUT_BATCH((depth_mt ? depth_mt->surf.row_pitch_B - 1 : 0) | in brw_emit_depth_stencil_hiz() 300 if (depth_mt) { in brw_emit_depth_stencil_hiz() [all …]
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D | intel_fbo.c | 657 struct intel_mipmap_tree *depth_mt = NULL, *stencil_mt = NULL; in intel_validate_framebuffer() local 665 depth_mt = depthRb->mt; in intel_validate_framebuffer() 672 if (depth_mt && stencil_mt) { in intel_validate_framebuffer() 674 const unsigned d_width = depth_mt->surf.phys_level0_sa.width; in intel_validate_framebuffer() 675 const unsigned d_height = depth_mt->surf.phys_level0_sa.height; in intel_validate_framebuffer() 676 const unsigned d_depth = depth_mt->surf.dim == ISL_SURF_DIM_3D ? in intel_validate_framebuffer() 677 depth_mt->surf.phys_level0_sa.depth : in intel_validate_framebuffer() 678 depth_mt->surf.phys_level0_sa.array_len; in intel_validate_framebuffer() 701 if (depth_mt == stencil_mt) { in intel_validate_framebuffer()
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D | brw_blorp.c | 1433 struct intel_mipmap_tree *depth_mt = NULL; in brw_blorp_clear_depth_stencil() local 1436 depth_mt = find_miptree(GL_DEPTH_BUFFER_BIT, irb); in brw_blorp_clear_depth_stencil() 1442 intel_miptree_prepare_depth(brw, depth_mt, level, in brw_blorp_clear_depth_stencil() 1446 blorp_surf_for_miptree(brw, &depth_surf, depth_mt, depth_mt->aux_usage, in brw_blorp_clear_depth_stencil() 1491 intel_miptree_finish_depth(brw, depth_mt, level, in brw_blorp_clear_depth_stencil()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_fbo.c | 560 struct intel_mipmap_tree *depth_mt = NULL, *stencil_mt = NULL; in intel_validate_framebuffer() local 568 depth_mt = depthRb->mt; in intel_validate_framebuffer() 572 if (depth_mt && stencil_mt) { in intel_validate_framebuffer() 577 if (depth_mt == stencil_mt) { in intel_validate_framebuffer()
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/external/mesa3d/docs/relnotes/ |
D | 9.1.4.rst | 228 - i965: NULL check depth_mt to quiet static analysis.
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