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Searched refs:depth_slices (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dbuffer_validation.cpp2172 uint32_t depth_slices = 0; in ValidateImageCopyData() local
2177 depth_slices = region.dstSubresource.layerCount; // Slice count from 2D subresource in ValidateImageCopyData()
2178 slice_override = (depth_slices != 1); in ValidateImageCopyData()
2180 depth_slices = region.srcSubresource.layerCount; // Slice count from 2D subresource in ValidateImageCopyData()
2181 slice_override = (depth_slices != 1); in ValidateImageCopyData()
2279 uint32_t copy_depth = (slice_override ? depth_slices : src_copy_extent.depth); in ValidateImageCopyData()
2396 uint32_t copy_depth = (slice_override ? depth_slices : dst_copy_extent.depth); in ValidateImageCopyData()
2502 uint32_t depth_slices = 0; in PreCallValidateCmdCopyImage() local
2508 depth_slices = region.dstSubresource.layerCount; // Slice count from 2D subresource in PreCallValidateCmdCopyImage()
2509 slice_override = (depth_slices != 1); in PreCallValidateCmdCopyImage()
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