Searched refs:depth_stencil_resolve_props (Results 1 – 2 of 2) sorted by relevance
2642 …roperties(gpu, dev_ext.vk_khr_depth_stencil_resolve, &phys_dev_props->depth_stencil_resolve_props); in PostCallRecordCreateDevice()10759 … const VkPhysicalDeviceDepthStencilResolvePropertiesKHR &depth_stencil_resolve_props, in ValidateDepthStencilResolve() argument10841 resolve->depthResolveMode & depth_stencil_resolve_props.supportedDepthResolveModes)) { in ValidateDepthStencilResolve()10850 … resolve->stencilResolveMode & depth_stencil_resolve_props.supportedStencilResolveModes)) { in ValidateDepthStencilResolve()10859 depth_stencil_resolve_props.independentResolve == VK_FALSE && in ValidateDepthStencilResolve()10860 depth_stencil_resolve_props.independentResolveNone == VK_FALSE && in ValidateDepthStencilResolve()10870 depth_stencil_resolve_props.independentResolve == VK_FALSE && in ValidateDepthStencilResolve()10871 depth_stencil_resolve_props.independentResolveNone == VK_TRUE && in ValidateDepthStencilResolve()10891 …|= ValidateDepthStencilResolve(report_data, phys_dev_ext_props.depth_stencil_resolve_props, pCreat… in PreCallValidateCreateRenderPass2KHR()
867 VkPhysicalDeviceDepthStencilResolvePropertiesKHR depth_stencil_resolve_props;