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Searched refs:depth_stencil_state (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/zink/
Dzink_pipeline.c111 VkPipelineDepthStencilStateCreateInfo depth_stencil_state = {}; in zink_create_gfx_pipeline() local
112 depth_stencil_state.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO; in zink_create_gfx_pipeline()
113 depth_stencil_state.depthTestEnable = state->depth_stencil_alpha_state->depth_test; in zink_create_gfx_pipeline()
114 depth_stencil_state.depthCompareOp = state->depth_stencil_alpha_state->depth_compare_op; in zink_create_gfx_pipeline()
115 depth_stencil_state.depthBoundsTestEnable = state->depth_stencil_alpha_state->depth_bounds_test; in zink_create_gfx_pipeline()
116 depth_stencil_state.minDepthBounds = state->depth_stencil_alpha_state->min_depth_bounds; in zink_create_gfx_pipeline()
117 depth_stencil_state.maxDepthBounds = state->depth_stencil_alpha_state->max_depth_bounds; in zink_create_gfx_pipeline()
118 depth_stencil_state.stencilTestEnable = state->depth_stencil_alpha_state->stencil_test; in zink_create_gfx_pipeline()
119 depth_stencil_state.front = state->depth_stencil_alpha_state->stencil_front; in zink_create_gfx_pipeline()
120 depth_stencil_state.back = state->depth_stencil_alpha_state->stencil_back; in zink_create_gfx_pipeline()
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/external/mesa3d/src/intel/vulkan/
Dgen7_cmd_buffer.c300 pipeline->gen7.depth_stencil_state, in genX()
DgenX_pipeline.c1020 # define depth_stencil_dw pipeline->gen7.depth_stencil_state
Danv_private.h3480 uint32_t depth_stencil_state[3]; member
/external/mesa3d/src/amd/vulkan/
Dradv_meta_resolve_fs.c605 VkPipelineDepthStencilStateCreateInfo depth_stencil_state = { in create_depth_stencil_resolve_pipeline() local
643 .pDepthStencilState = &depth_stencil_state, in create_depth_stencil_resolve_pipeline()
/external/mesa3d/src/mesa/drivers/dri/i965/
DgenX_state_upload.c1262 static const struct brw_tracked_state genX(depth_stencil_state) = {
5658 &genX(depth_stencil_state), /* must do before cc unit */
5729 &genX(depth_stencil_state), /* must do before cc unit */
5877 &genX(depth_stencil_state),