Searched refs:descTable (Results 1 – 3 of 3) sorted by relevance
386 sk_sp<GrD3DDescriptorTable> descTable = createFunc(fGpu, numDescriptors); in findOrCreateDescTable() local387 fGpu->device()->CopyDescriptors(1, descTable->baseCpuDescriptorPtr(), &numDescriptors, in findOrCreateDescTable()389 descTable->type()); in findOrCreateDescTable()390 entry = fMap.insert(cpuDescriptors, std::move(descTable)); in findOrCreateDescTable()
988 const char *getName() const { return descTable[target].name; } in getName()989 unsigned int getArgCount() const { return descTable[target].argc; } in getArgCount()990 unsigned int getDim() const { return descTable[target].dim; } in getDim()991 int isArray() const { return descTable[target].array ? 1 : 0; } in isArray()992 int isCube() const { return descTable[target].cube ? 1 : 0; } in isCube()993 int isShadow() const { return descTable[target].shadow ? 1 : 0; } in isShadow()1028 static const struct Desc descTable[TEX_TARGET_COUNT]; variable
952 const struct TexInstruction::Target::Desc TexInstruction::Target::descTable[] = member in nv50_ir::TexInstruction::Target