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Searched refs:descriptor_state (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/broadcom/vulkan/
Dv3dv_uniforms.c95 struct v3dv_descriptor_state *descriptor_state = in write_tmu_p0() local
96 &cmd_buffer->state.descriptor_state[v3dv_pipeline_get_binding_point(pipeline)]; in write_tmu_p0()
104 v3dv_descriptor_map_get_texture_bo(descriptor_state, &pipeline->texture_map, in write_tmu_p0()
110 v3dv_descriptor_map_get_texture_shader_state(descriptor_state, in write_tmu_p0()
131 struct v3dv_descriptor_state *descriptor_state = in write_tmu_p1() local
132 &cmd_buffer->state.descriptor_state[v3dv_pipeline_get_binding_point(pipeline)]; in write_tmu_p1()
139 v3dv_descriptor_map_get_sampler_state(descriptor_state, &pipeline->sampler_map, in write_tmu_p1()
143 v3dv_descriptor_map_get_sampler(descriptor_state, &pipeline->sampler_map, in write_tmu_p1()
171 struct v3dv_descriptor_state *descriptor_state = in write_ubo_ssbo_uniforms() local
172 &cmd_buffer->state.descriptor_state[v3dv_pipeline_get_binding_point(pipeline)]; in write_ubo_ssbo_uniforms()
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Dv3dv_descriptor_set.c85 v3dv_descriptor_map_get_descriptor(struct v3dv_descriptor_state *descriptor_state, in v3dv_descriptor_map_get_descriptor() argument
94 assert((descriptor_state->valid & 1 << set_number)); in v3dv_descriptor_map_get_descriptor()
97 descriptor_state->descriptor_sets[set_number]; in v3dv_descriptor_map_get_descriptor()
114 *dynamic_offset = descriptor_state->dynamic_offsets[dynamic_offset_index]; in v3dv_descriptor_map_get_descriptor()
127 v3dv_descriptor_map_get_descriptor_bo(struct v3dv_descriptor_state *descriptor_state, in v3dv_descriptor_map_get_descriptor_bo() argument
136 assert(descriptor_state->valid & 1 << set_number); in v3dv_descriptor_map_get_descriptor_bo()
139 descriptor_state->descriptor_sets[set_number]; in v3dv_descriptor_map_get_descriptor_bo()
170 v3dv_descriptor_map_get_sampler(struct v3dv_descriptor_state *descriptor_state, in v3dv_descriptor_map_get_sampler() argument
178 assert(descriptor_state->valid & 1 << set_number); in v3dv_descriptor_map_get_sampler()
181 descriptor_state->descriptor_sets[set_number]; in v3dv_descriptor_map_get_sampler()
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Dv3dv_private.h946 struct v3dv_descriptor_state descriptor_state[2]; member
1007 struct v3dv_descriptor_state descriptor_state; member
1854 v3dv_descriptor_map_get_descriptor(struct v3dv_descriptor_state *descriptor_state,
1861 v3dv_descriptor_map_get_sampler(struct v3dv_descriptor_state *descriptor_state,
1867 v3dv_descriptor_map_get_sampler_state(struct v3dv_descriptor_state *descriptor_state,
1873 v3dv_descriptor_map_get_texture_shader_state(struct v3dv_descriptor_state *descriptor_state,
1879 v3dv_descriptor_map_get_texture_format(struct v3dv_descriptor_state *descriptor_state,
1886 v3dv_descriptor_map_get_texture_bo(struct v3dv_descriptor_state *descriptor_state,
Dv3dv_cmd_buffer.c2911 struct v3dv_descriptor_state *descriptor_state = in cmd_buffer_populate_v3d_key() local
2912 &cmd_buffer->state.descriptor_state[pipeline_binding]; in cmd_buffer_populate_v3d_key()
2933 v3dv_descriptor_map_get_texture_format(descriptor_state, in cmd_buffer_populate_v3d_key()
2942 v3dv_descriptor_map_get_sampler(descriptor_state, in cmd_buffer_populate_v3d_key()
3947 &state->descriptor_state[VK_PIPELINE_BIND_POINT_GRAPHICS]; in v3dv_cmd_buffer_meta_state_push()
3950 memcpy(&state->meta.descriptor_state, gfx_descriptor_state, in v3dv_cmd_buffer_meta_state_push()
3951 sizeof(state->descriptor_state)); in v3dv_cmd_buffer_meta_state_push()
4019 if (state->meta.descriptor_state.valid != 0) { in v3dv_cmd_buffer_meta_state_pop()
4020 memcpy(&state->descriptor_state[VK_PIPELINE_BIND_POINT_GRAPHICS], in v3dv_cmd_buffer_meta_state_pop()
4021 &state->meta.descriptor_state, in v3dv_cmd_buffer_meta_state_pop()
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