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Searched refs:dest11 (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DTextureStorage11.cpp714 TextureStorage11 *dest11 = GetAs<TextureStorage11>(destStorage); in copyToStorage() local
716 ANGLE_TRY(dest11->getResource(context, &destResource)); in copyToStorage()
721 dest11->markDirty(); in copyToStorage()
1073 TextureStorage11_2D *dest11 = GetAs<TextureStorage11_2D>(destStorage); in copyToStorage() local
1082 ANGLE_TRY(dest11->useLevelZeroWorkaroundTexture(context, false)); in copyToStorage()
1085 ANGLE_TRY(dest11->getResource(context, &destResource)); in copyToStorage()
1092 ANGLE_TRY(dest11->useLevelZeroWorkaroundTexture(context, true)); in copyToStorage()
1095 ANGLE_TRY(dest11->getResource(context, &destResource)); in copyToStorage()
1107 ANGLE_TRY(dest11->getResource(context, &destResource)); in copyToStorage()
1110 dest11->markDirty(); in copyToStorage()
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DRenderer11.cpp2969 RenderTarget11 *dest11 = GetAs<RenderTarget11>(newRT); in createRenderTargetCopy() local
2971 mDeviceContext->CopySubresourceRegion(dest11->getTexture().get(), dest11->getSubresourceIndex(), in createRenderTargetCopy()
3258 Image11 *dest11 = GetAs<Image11>(dest); in generateMipmap() local
3260 return Image11::GenerateMipmap(context, dest11, src11, mRenderer11DeviceCaps); in generateMipmap()
3290 Image11 *dest11 = GetAs<Image11>(dest); in copyImage() local
3292 return Image11::CopyImage(context, dest11, src11, sourceBox, destOffset, unpackFlipY, in copyImage()