Searched refs:dest11 (Results 1 – 2 of 2) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | TextureStorage11.cpp | 714 TextureStorage11 *dest11 = GetAs<TextureStorage11>(destStorage); in copyToStorage() local 716 ANGLE_TRY(dest11->getResource(context, &destResource)); in copyToStorage() 721 dest11->markDirty(); in copyToStorage() 1073 TextureStorage11_2D *dest11 = GetAs<TextureStorage11_2D>(destStorage); in copyToStorage() local 1082 ANGLE_TRY(dest11->useLevelZeroWorkaroundTexture(context, false)); in copyToStorage() 1085 ANGLE_TRY(dest11->getResource(context, &destResource)); in copyToStorage() 1092 ANGLE_TRY(dest11->useLevelZeroWorkaroundTexture(context, true)); in copyToStorage() 1095 ANGLE_TRY(dest11->getResource(context, &destResource)); in copyToStorage() 1107 ANGLE_TRY(dest11->getResource(context, &destResource)); in copyToStorage() 1110 dest11->markDirty(); in copyToStorage() [all …]
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D | Renderer11.cpp | 2969 RenderTarget11 *dest11 = GetAs<RenderTarget11>(newRT); in createRenderTargetCopy() local 2971 mDeviceContext->CopySubresourceRegion(dest11->getTexture().get(), dest11->getSubresourceIndex(), in createRenderTargetCopy() 3258 Image11 *dest11 = GetAs<Image11>(dest); in generateMipmap() local 3260 return Image11::GenerateMipmap(context, dest11, src11, mRenderer11DeviceCaps); in generateMipmap() 3290 Image11 *dest11 = GetAs<Image11>(dest); in copyImage() local 3292 return Image11::CopyImage(context, dest11, src11, sourceBox, destOffset, unpackFlipY, in copyImage()
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