Searched refs:destOriginY (Results 1 – 1 of 1) sorted by relevance
900 GLint destOriginY = bounds.destRegion.y; in adjustSrcDstRegion() local948 destOriginY = bounds.destRegion.y; in adjustSrcDstRegion()953 destOriginY = bottom - destClippedHeight; in adjustSrcDstRegion()959 destOriginY = bounds.destRegion.y + extraYOffset; in adjustSrcDstRegion()968 CheckedNumeric<GLuint> checkedYOffset(destOriginY - bounds.destRegion.y - extraYOffset / 2); in adjustSrcDstRegion()980 (bounds.destRegion.y1() - (destOriginY + destClippedHeight) + extraYOffset / 2); in adjustSrcDstRegion()992 gl::Rectangle(destOriginX, destOriginY, destClippedWidth, destClippedHeight); in adjustSrcDstRegion()