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Searched refs:destRenderTargetD3D (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp2741 RenderTargetD3D *destRenderTargetD3D = nullptr; in copyTexture() local
2743 context, destIndex, destStorage11->getRenderToTextureSamples(), &destRenderTargetD3D)); in copyTexture()
2745 RenderTarget11 *destRenderTarget11 = GetAs<RenderTarget11>(destRenderTargetD3D); in copyTexture()