Searched refs:destXHalvings (Results 1 – 1 of 1) sorted by relevance
897 GLuint destXHalvings = 0; in adjustSrcDstRegion() local906 destXHalvings++; in adjustSrcDstRegion()995 bounds.sourceRegion = gl::Rectangle(bounds.sourceRegion.x + (xOffset >> destXHalvings), in adjustSrcDstRegion()997 bounds.sourceRegion.width >> destXHalvings, in adjustSrcDstRegion()