Searched refs:destYHalvings (Results 1 – 1 of 1) sorted by relevance
898 GLuint destYHalvings = 0; in adjustSrcDstRegion() local913 destYHalvings++; in adjustSrcDstRegion()996 bounds.sourceRegion.y + (yOffset >> destYHalvings), in adjustSrcDstRegion()998 bounds.sourceRegion.height >> destYHalvings); in adjustSrcDstRegion()