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Searched refs:destroyContext (Results 1 – 25 of 90) sorted by relevance

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/external/skqp/tools/sk_app/
DGLWindowContext.cpp42 void GLWindowContext::destroyContext() { in destroyContext() function in sk_app::GLWindowContext
88 this->destroyContext(); in resize()
93 this->destroyContext(); in setDisplayParams()
DVulkanWindowContext.h40 this->destroyContext(); in setDisplayParams()
55 void destroyContext();
DGLWindowContext.h44 void destroyContext();
DVulkanWindowContext.cpp124 this->destroyContext(); in initializeContext()
133 this->destroyContext(); in initializeContext()
139 this->destroyContext(); in initializeContext()
446 this->destroyContext(); in ~VulkanWindowContext()
449 void VulkanWindowContext::destroyContext() { in destroyContext() function in sk_app::VulkanWindowContext
/external/skia/tools/sk_app/
DGLWindowContext.cpp43 void GLWindowContext::destroyContext() { in destroyContext() function in sk_app::GLWindowContext
89 this->destroyContext(); in resize()
95 this->destroyContext(); in setDisplayParams()
DVulkanWindowContext.h40 this->destroyContext(); in setDisplayParams()
55 void destroyContext();
DVulkanWindowContext.cpp125 this->destroyContext(); in initializeContext()
134 this->destroyContext(); in initializeContext()
140 this->destroyContext(); in initializeContext()
431 this->destroyContext(); in ~VulkanWindowContext()
434 void VulkanWindowContext::destroyContext() { in destroyContext() function in sk_app::VulkanWindowContext
DGLWindowContext.h42 void destroyContext();
DMetalWindowContext.h45 void destroyContext();
DDawnWindowContext.h40 void destroyContext();
DMetalWindowContext.mm99 void MetalWindowContext::destroyContext() {
169 this->destroyContext();
/external/skia/tools/sk_app/win/
DD3D12WindowContext_win.cpp39 void destroyContext();
76 this->destroyContext(); in ~D3D12WindowContext()
167 void D3D12WindowContext::destroyContext() { in destroyContext() function in sk_app::D3D12WindowContext
237 this->destroyContext(); in setDisplayParams()
DDawnD3D12WindowContext_win.cpp40 this->destroyContext(); in ~DawnD3D12WindowContext()
DGLWindowContext_win.cpp63 this->destroyContext(); in ~GLWindowContext_win()
/external/deqp/modules/egl/
DteglCreateContextTests.cpp109 EGLU_CHECK_CALL(egl, destroyContext(display, context)); in executeForConfig()
162 EGLU_CHECK_CALL(egl, destroyContext(*display, context)); in iterate()
DteglMultiContextTests.cpp204 EGLU_CHECK_CALL(egl, destroyContext(*display, contexts[contextNdx])); in iterate()
216 EGLU_CHECK_CALL(egl, destroyContext(*display, contexts[contextNdx])); in iterate()
DteglGLES2SharingTests.cpp256 egl.destroyContext(*display, contextB); in iterate()
260 egl.destroyContext(*display, contextA); in iterate()
266 egl.destroyContext(*display, contextA); in iterate()
270 egl.destroyContext(*display, contextB); in iterate()
280 egl.destroyContext(*display, contextA); in iterate()
282 egl.destroyContext(*display, contextB); in iterate()
/external/skqp/tools/sk_app/ios/
DGLWindowContext_ios.cpp50 this->destroyContext(); in ~GLWindowContext_ios()
DRasterWindowContext_ios.cpp64 this->destroyContext(); in ~RasterWindowContext_ios()
/external/deqp/framework/egl/
DegluUnique.cpp78 m_egl.destroyContext(m_display, m_context); in ~UniqueContext()
/external/deqp/framework/egl/wrapper/
DeglwFunctions.inl25 eglDestroyContextFunc destroyContext; variable
/external/swiftshader/src/OpenGL/libEGL/
DDisplay.h69 void destroyContext(Context *context);
/external/skqp/tools/sk_app/win/
DGLWindowContext_win.cpp63 this->destroyContext(); in ~GLWindowContext_win()
/external/skqp/tools/sk_app/android/
DGLWindowContext_android.cpp57 this->destroyContext(); in ~GLWindowContext_android()
/external/angle/src/libANGLE/renderer/gl/glx/
DFunctionsGLX.h41 void destroyContext(glx::Context context) const;

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