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Searched refs:detachResourceById (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/
DFramebuffer.h438 bool detachResourceById(const Context *context, GLenum resourceType, GLuint resourceId);
DFramebuffer.cpp908 return detachResourceById(context, GL_TEXTURE, textureId.value); in detachTexture()
913 return detachResourceById(context, GL_RENDERBUFFER, renderbufferId.value); in detachRenderbuffer()
916 bool Framebuffer::detachResourceById(const Context *context, GLenum resourceType, GLuint resourceId) in detachResourceById() function in gl::Framebuffer