Searched refs:detach_shader (Results 1 – 25 of 105) sorted by relevance
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40 main/shaderapi.c:407: detach_shader: Assertion70 - mesa: update assertion in detach_shader() for geom shaders
1089 GTF-GLES2.gtf.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_vert1090 GTF-GLES2.gtf.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_frag1091 GTF-GLES2.gtf.GL2Tests.detach_shader.successfulcompile_vert_detach_vert1092 GTF-GLES2.gtf.GL2Tests.detach_shader.successfulcompile_frag_detach_frag1093 GTF-GLES2.gtf.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_vert_frag1094 GTF-GLES2.gtf.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_vert_vert1095 GTF-GLES2.gtf.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_frag_frag1096 GTF-GLES2.gtf.GL2Tests.detach_shader.emptyprogramobject_detach_vert1097 GTF-GLES2.gtf.GL2Tests.detach_shader.zeroprogramhandle_detach_vert1098 GTF-GLES2.gtf.GL2Tests.detach_shader.zeroprogramhandle_detach_frag[all …]
1105 GTF-GLES2.gtf.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_vert1106 GTF-GLES2.gtf.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_frag1107 GTF-GLES2.gtf.GL2Tests.detach_shader.successfulcompile_vert_detach_vert1108 GTF-GLES2.gtf.GL2Tests.detach_shader.successfulcompile_frag_detach_frag1109 GTF-GLES2.gtf.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_vert_frag1110 GTF-GLES2.gtf.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_vert_vert1111 GTF-GLES2.gtf.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_frag_frag1112 GTF-GLES2.gtf.GL2Tests.detach_shader.emptyprogramobject_detach_vert1113 GTF-GLES2.gtf.GL2Tests.detach_shader.zeroprogramhandle_detach_vert1114 GTF-GLES2.gtf.GL2Tests.detach_shader.zeroprogramhandle_detach_frag[all …]
1098 GTF-GL30.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_vert1099 GTF-GL30.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_frag1100 GTF-GL30.gtf21.GL2Tests.detach_shader.successfulcompile_vert_detach_vert1101 GTF-GL30.gtf21.GL2Tests.detach_shader.successfulcompile_frag_detach_frag1102 GTF-GL30.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_vert_frag1103 GTF-GL30.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_vert_vert1104 GTF-GL30.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_frag_frag1105 GTF-GL30.gtf21.GL2Tests.detach_shader.emptyprogramobject_detach_vert1106 GTF-GL30.gtf21.GL2Tests.detach_shader.zeroprogramhandle_detach_vert1107 GTF-GL30.gtf21.GL2Tests.detach_shader.zeroprogramhandle_detach_frag[all …]
1098 GTF-GL31.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_vert1099 GTF-GL31.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_frag1100 GTF-GL31.gtf21.GL2Tests.detach_shader.successfulcompile_vert_detach_vert1101 GTF-GL31.gtf21.GL2Tests.detach_shader.successfulcompile_frag_detach_frag1102 GTF-GL31.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_vert_frag1103 GTF-GL31.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_vert_vert1104 GTF-GL31.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_frag_frag1105 GTF-GL31.gtf21.GL2Tests.detach_shader.emptyprogramobject_detach_vert1106 GTF-GL31.gtf21.GL2Tests.detach_shader.zeroprogramhandle_detach_vert1107 GTF-GL31.gtf21.GL2Tests.detach_shader.zeroprogramhandle_detach_frag[all …]
1098 GTF-GL41.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_vert1099 GTF-GL41.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_frag1100 GTF-GL41.gtf21.GL2Tests.detach_shader.successfulcompile_vert_detach_vert1101 GTF-GL41.gtf21.GL2Tests.detach_shader.successfulcompile_frag_detach_frag1102 GTF-GL41.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_vert_frag1103 GTF-GL41.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_vert_vert1104 GTF-GL41.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_frag_frag1105 GTF-GL41.gtf21.GL2Tests.detach_shader.emptyprogramobject_detach_vert1106 GTF-GL41.gtf21.GL2Tests.detach_shader.zeroprogramhandle_detach_vert1107 GTF-GL41.gtf21.GL2Tests.detach_shader.zeroprogramhandle_detach_frag[all …]
1098 GTF-GL33.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_vert1099 GTF-GL33.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_frag1100 GTF-GL33.gtf21.GL2Tests.detach_shader.successfulcompile_vert_detach_vert1101 GTF-GL33.gtf21.GL2Tests.detach_shader.successfulcompile_frag_detach_frag1102 GTF-GL33.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_vert_frag1103 GTF-GL33.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_vert_vert1104 GTF-GL33.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_frag_frag1105 GTF-GL33.gtf21.GL2Tests.detach_shader.emptyprogramobject_detach_vert1106 GTF-GL33.gtf21.GL2Tests.detach_shader.zeroprogramhandle_detach_vert1107 GTF-GL33.gtf21.GL2Tests.detach_shader.zeroprogramhandle_detach_frag[all …]
1098 GTF-GL32.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_vert1099 GTF-GL32.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_frag1100 GTF-GL32.gtf21.GL2Tests.detach_shader.successfulcompile_vert_detach_vert1101 GTF-GL32.gtf21.GL2Tests.detach_shader.successfulcompile_frag_detach_frag1102 GTF-GL32.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_vert_frag1103 GTF-GL32.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_vert_vert1104 GTF-GL32.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_frag_frag1105 GTF-GL32.gtf21.GL2Tests.detach_shader.emptyprogramobject_detach_vert1106 GTF-GL32.gtf21.GL2Tests.detach_shader.zeroprogramhandle_detach_vert1107 GTF-GL32.gtf21.GL2Tests.detach_shader.zeroprogramhandle_detach_frag[all …]
1098 GTF-GL40.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_vert1099 GTF-GL40.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_frag1100 GTF-GL40.gtf21.GL2Tests.detach_shader.successfulcompile_vert_detach_vert1101 GTF-GL40.gtf21.GL2Tests.detach_shader.successfulcompile_frag_detach_frag1102 GTF-GL40.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_vert_frag1103 GTF-GL40.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_vert_vert1104 GTF-GL40.gtf21.GL2Tests.detach_shader.successfulcompile_vert_successfulcompile_frag_detach_frag_frag1105 GTF-GL40.gtf21.GL2Tests.detach_shader.emptyprogramobject_detach_vert1106 GTF-GL40.gtf21.GL2Tests.detach_shader.zeroprogramhandle_detach_vert1107 GTF-GL40.gtf21.GL2Tests.detach_shader.zeroprogramhandle_detach_frag[all …]