Searched refs:detach_shader_no_error (Results 1 – 1 of 1) sorted by relevance
517 detach_shader_no_error(struct gl_context *ctx, GLuint program, GLuint shader) in detach_shader_no_error() function1723 detach_shader_no_error(ctx, program, shader); in _mesa_DetachObjectARB_no_error()1739 detach_shader_no_error(ctx, program, shader); in _mesa_DetachShader_no_error()