Searched refs:devPathIBounds (Results 1 – 4 of 4) sorted by relevance
/external/skia/src/gpu/ccpr/ |
D | GrCCPerFlushResources.cpp | 27 const SkIRect& devPathIBounds, GrFillRule fillRule, SkIVector* devToAtlasOffset) { in renderDeviceSpacePathInAtlas() argument 31 if (clipIBounds.contains(devPathIBounds)) { in renderDeviceSpacePathInAtlas() 32 clippedPathIBounds = devPathIBounds; in renderDeviceSpacePathInAtlas() 35 SkAssertResult(clippedPathIBounds.intersect(clipIBounds, devPathIBounds)); in renderDeviceSpacePathInAtlas()
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D | GrCCPerFlushResources.h | 33 const SkIRect& devPathIBounds, GrFillRule fillRule, SkIVector* devToAtlasOffset);
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/external/skqp/src/gpu/ccpr/ |
D | GrCCPerFlushResources.h | 86 const SkIRect& devPathIBounds,
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D | GrCCPerFlushResources.cpp | 384 const SkIRect& clipIBounds, const SkPath& devPath, const SkIRect& devPathIBounds, in renderDeviceSpacePathInAtlas() argument 394 if (!this->placeRenderedPathInAtlas(clipIBounds, devPathIBounds, &scissorTest, in renderDeviceSpacePathInAtlas()
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