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Searched refs:dirX (Results 1 – 3 of 3) sorted by relevance

/external/skia/site/docs/user/modules/
Dquickstart.md161 let dirX = 1; // box is always moving at a constant speed in one of the four diagonal directions
167 dirX *= -1; // reverse x direction when hitting side walls
173 x += dirX;
201 let dirX = 1;
207 dirX *= -1; // reverse x direction when hitting side walls
213 x += dirX;
/external/skia/modules/particles/src/
DSkParticleDrawable.cpp33 float posX, float posY, float dirX, float dirY, float scale) { in make_rsxform() argument
34 const float s = dirX * scale; in make_rsxform()
/external/ltp/testcases/kernel/fs/fs_inod/
Dfs_inod_readme.txt40 numsubdirs: number of subdirectories per main directory "dirX"