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Searched refs:dirY (Results 1 – 2 of 2) sorted by relevance

/external/skia/site/docs/user/modules/
Dquickstart.md162 let dirY = 1;
170 dirY *= -1; // reverse y direction when hitting top and bottom walls
174 y += dirY;
202 let dirY = 1;
210 dirY *= -1; // reverse y direction when hitting top and bottom walls
214 y += dirY;
/external/skia/modules/particles/src/
DSkParticleDrawable.cpp33 float posX, float posY, float dirX, float dirY, float scale) { in make_rsxform() argument
35 const float c = -dirY * scale; in make_rsxform()