Searched refs:directAttrib (Results 1 – 2 of 2) sorted by relevance
326 TranslatedAttribute *directAttrib) in StoreDirectAttrib() argument328 ASSERT(directAttrib->attribute && directAttrib->binding); in StoreDirectAttrib()329 const auto &attrib = *directAttrib->attribute; in StoreDirectAttrib()330 const auto &binding = *directAttrib->binding; in StoreDirectAttrib()337 directAttrib->vertexBuffer.set(nullptr); in StoreDirectAttrib()338 directAttrib->storage = bufferD3D; in StoreDirectAttrib()339 directAttrib->serial = bufferD3D->getSerial(); in StoreDirectAttrib()340 directAttrib->stride = static_cast<unsigned int>(ComputeVertexAttributeStride(attrib, binding)); in StoreDirectAttrib()341 directAttrib->baseOffset = in StoreDirectAttrib()345 directAttrib->usesFirstVertexOffset = (binding.getDivisor() == 0); in StoreDirectAttrib()
104 static void StoreDirectAttrib(const gl::Context *context, TranslatedAttribute *directAttrib);