/external/angle/src/libANGLE/ |
D | VertexArray_unittest.cpp | 29 for (size_t dirtyBit : dirtyBits) in TEST() local 31 const size_t index = VertexArray::GetVertexIndexFromDirtyBit(dirtyBit); in TEST() 32 if (dirtyBit < VertexArray::DIRTY_BIT_ATTRIB_0) in TEST() 36 else if (dirtyBit < VertexArray::DIRTY_BIT_ATTRIB_MAX) in TEST() 38 EXPECT_EQ(dirtyBit - VertexArray::DIRTY_BIT_ATTRIB_0, index); in TEST() 40 else if (dirtyBit < VertexArray::DIRTY_BIT_BINDING_MAX) in TEST() 42 EXPECT_EQ(dirtyBit - VertexArray::DIRTY_BIT_BINDING_0, index); in TEST() 44 else if (dirtyBit < VertexArray::DIRTY_BIT_BUFFER_DATA_MAX) in TEST() 46 EXPECT_EQ(dirtyBit - VertexArray::DIRTY_BIT_BUFFER_DATA_0, index); in TEST()
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D | VertexArray.cpp | 220 size_t VertexArray::GetVertexIndexFromDirtyBit(size_t dirtyBit) in GetVertexIndexFromDirtyBit() argument 224 ASSERT(dirtyBit > DIRTY_BIT_ELEMENT_ARRAY_BUFFER); in GetVertexIndexFromDirtyBit() 225 return (dirtyBit - DIRTY_BIT_ATTRIB_0) % gl::MAX_VERTEX_ATTRIBS; in GetVertexIndexFromDirtyBit() 666 DirtyBitType dirtyBit = getDirtyBitFromIndex(contentsChanged, index); in setDependentDirtyBit() local 667 ASSERT(!mDirtyBitsGuard.valid() || mDirtyBitsGuard.value().test(dirtyBit)); in setDependentDirtyBit() 668 mDirtyBits.set(dirtyBit); in setDependentDirtyBit()
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D | Framebuffer.cpp | 1982 size_t dirtyBit = DIRTY_BIT_COLOR_ATTACHMENT_0 + colorIndex; in setAttachmentImpl() local 1983 updateAttachment(context, &mState.mColorAttachments[colorIndex], dirtyBit, in setAttachmentImpl() 2010 size_t dirtyBit, in updateAttachment() argument 2023 mDirtyBits.set(dirtyBit); in updateAttachment() 2024 mState.mResourceNeedsInit.set(dirtyBit, attachment->initState() == InitState::MayNeedInit); in updateAttachment()
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D | VertexArray.h | 269 static size_t GetVertexIndexFromDirtyBit(size_t dirtyBit);
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D | Framebuffer.h | 470 size_t dirtyBit,
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D | Texture.h | 641 void signalDirtyState(size_t dirtyBit);
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D | Texture.cpp | 1170 void Texture::signalDirtyState(size_t dirtyBit) in signalDirtyState() argument 1172 mDirtyBits.set(dirtyBit); in signalDirtyState()
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/external/angle/src/libANGLE/renderer/ |
D | RenderTargetCache.h | 73 for (auto dirtyBit : dirtyBits) in update() local 75 switch (dirtyBit) in update() 93 if (dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX) in update() 96 dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0); in update()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | FramebufferD3D.cpp | 299 for (auto dirtyBit : dirtyBits) in syncState() local 301 if ((dirtyBit >= gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 && in syncState() 302 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX) || in syncState() 303 dirtyBit == gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS) in syncState()
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/external/angle/src/libANGLE/renderer/gl/ |
D | VertexArrayGL.cpp | 838 for (size_t dirtyBit : dirtyAttribBits) in syncDirtyAttrib() local 840 switch (dirtyBit) in syncDirtyAttrib() 874 for (size_t dirtyBit : dirtyBindingBits) in syncDirtyBinding() local 876 switch (dirtyBit) in syncDirtyBinding() 918 for (size_t dirtyBit : dirtyBits) in syncState() local 920 switch (dirtyBit) in syncState()
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D | ProgramGL.cpp | 1159 for (size_t dirtyBit : dirtyBits) in syncState() local 1161 ASSERT(dirtyBit <= gl::Program::DIRTY_BIT_UNIFORM_BLOCK_BINDING_MAX); in syncState() 1162 GLuint binding = static_cast<GLuint>(dirtyBit); in syncState()
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D | FramebufferGL.cpp | 1261 for (auto dirtyBit : dirtyBits) in syncState() local 1263 switch (dirtyBit) in syncState() 1320 if (dirtyBit < Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX) in syncState() 1323 static_cast<size_t>(dirtyBit - Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0); in syncState()
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D | TextureGL.cpp | 1447 for (auto dirtyBit : syncDirtyBits) in syncState() local 1450 switch (dirtyBit) in syncState()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | VertexArray11.cpp | 86 for (size_t dirtyBit : dirtyBits) in syncState() local 88 switch (dirtyBit) in syncState()
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D | StateManager11.cpp | 949 for (size_t dirtyBit : dirtyBits) in syncState() local 951 switch (dirtyBit) in syncState()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | StateManager9.cpp | 122 for (auto dirtyBit : dirtyBits) in syncState() local 124 switch (dirtyBit) in syncState() 343 for (auto dirtyBit : mDirtyBits) in setBlendDepthRasterStates() local 345 switch (dirtyBit) in setBlendDepthRasterStates()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | FramebufferVk.cpp | 1799 for (size_t dirtyBit : dirtyBits) in syncState() local 1801 switch (dirtyBit) in syncState() 1836 if (dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX) in syncState() 1839 dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0); in syncState() 1843 ASSERT(dirtyBit >= gl::Framebuffer::DIRTY_BIT_COLOR_BUFFER_CONTENTS_0 && in syncState() 1844 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_BUFFER_CONTENTS_MAX); in syncState() 1846 dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_BUFFER_CONTENTS_0); in syncState()
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D | vk_cache_utils.h | 959 for (size_t dirtyBit : bitsA) in GraphicsPipelineTransitionMatch() local 961 if (rawPtrA[dirtyBit] != rawPtrB[dirtyBit]) in GraphicsPipelineTransitionMatch()
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D | VertexArrayVk.cpp | 477 for (size_t dirtyBit : dirtyBits) in syncState() local 479 switch (dirtyBit) in syncState()
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D | ContextVk.cpp | 1138 for (size_t dirtyBit : dirtyBits) in setupDispatch() local 1140 ASSERT(mComputeDirtyBitHandlers[dirtyBit]); in setupDispatch() 1141 ANGLE_TRY((this->*mComputeDirtyBitHandlers[dirtyBit])()); in setupDispatch() 3490 size_t dirtyBit = *iter; in syncState() local 3491 switch (dirtyBit) in syncState()
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/external/angle/src/libANGLE/renderer/metal/ |
D | FrameBufferMtl.mm | 563 for (size_t dirtyBit : dirtyBits) 565 switch (dirtyBit) 589 if (dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX) 592 dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0); 597 ASSERT(dirtyBit >= gl::Framebuffer::DIRTY_BIT_COLOR_BUFFER_CONTENTS_0 && 598 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_BUFFER_CONTENTS_MAX);
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D | VertexArrayMtl.mm | 249 for (size_t dirtyBit : dirtyBits) 251 switch (dirtyBit)
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D | ContextMtl.mm | 854 for (size_t dirtyBit : mergedDirtyBits) 856 switch (dirtyBit)
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D | TextureMtl.mm | 1286 for (size_t dirtyBit : dirtyBits) 1288 switch (dirtyBit)
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