Searched refs:dirtyUniforms (Results 1 – 5 of 5) sorted by relevance
55 bool dirtyUniforms(const gl::State &glState);
241 bool ProgramPipelineVk::dirtyUniforms(const gl::State &glState) in dirtyUniforms() function in rx::ProgramPipelineVk246 if (program && program->dirtyUniforms()) in dirtyUniforms()
109 bool dirtyUniforms() const { return mDefaultUniformBlocksDirty.any(); } in dirtyUniforms() function
718 ASSERT(dirtyUniforms()); in updateUniforms()
879 if (mProgram && mProgram->dirtyUniforms()) in setupDraw()884 else if (mProgramPipeline && mProgramPipeline->dirtyUniforms(getState())) in setupDraw()1124 if (mProgram && mProgram->dirtyUniforms()) in setupDispatch()1129 else if (mProgramPipeline && mProgramPipeline->dirtyUniforms(getState())) in setupDispatch()