/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5SSBOArrayIndexing.cpp | 166 gl.dispatchCompute(1, /* num_groups_x */ in iterate() 177 gl.dispatchCompute(1, /* num_groups_x */ in iterate()
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D | esextcGPUShader5AtomicCountersArrayIndexing.cpp | 134 gl.dispatchCompute(10, /* num_groups_x */ in iterate()
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D | esextcGPUShader5ImagesArrayIndexing.cpp | 184 gl.dispatchCompute(1, /* num_groups_x */ in iterate()
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/external/deqp/modules/gles31/functional/ |
D | es31fBasicComputeShaderTests.cpp | 110 gl.dispatchCompute(1, 1, 1); in iterate() 208 gl.dispatchCompute(m_workSize[0], m_workSize[1], m_workSize[2]); in iterate() 331 gl.dispatchCompute(m_workSize[0], m_workSize[1], m_workSize[2]); in iterate() 439 gl.dispatchCompute(m_workSize[0], m_workSize[1], m_workSize[2]); in iterate() 554 gl.dispatchCompute(m_workSize[0], m_workSize[1], m_workSize[2]); in iterate() 659 gl.dispatchCompute(m_workSize[0], m_workSize[1], m_workSize[2]); in iterate() 783 gl.dispatchCompute(m_workSize[0], m_workSize[1], m_workSize[2]); in iterate() 786 gl.dispatchCompute(m_workSize[0], m_workSize[1], m_workSize[2]); in iterate() 878 gl.dispatchCompute(m_workSize[0], m_workSize[1], m_workSize[2]); in iterate() 972 gl.dispatchCompute(m_workSize[0], m_workSize[1], m_workSize[2]); in iterate() [all …]
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D | es31fSynchronizationTests.cpp | 377 gl.dispatchCompute(groupsX, groupsY, 1); in runCompute() 1486 gl.dispatchCompute(m_invocationGridSize, m_invocationGridSize, 1); in runCommand() 1556 gl.dispatchCompute(m_invocationGridSize, m_invocationGridSize, 1); in runCommand() 1592 gl.dispatchCompute(m_invocationGridSize / 2, m_invocationGridSize, 1); in runCommand() 1643 gl.dispatchCompute(m_invocationGridSize, m_invocationGridSize, 1); in runSingleRead() 2264 gl.dispatchCompute(m_workSize, 1, 1); in iterate() 2502 gl.dispatchCompute(m_workSize, 1, 1); in iterate() 2506 gl.dispatchCompute(m_workSize, 1, 1); in iterate() 2736 gl.dispatchCompute(m_workSize, m_workSize, 1); in iterate() 2768 gl.dispatchCompute(m_workSize, m_workSize, 1); in iterate() [all …]
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D | es31fSSBOArrayLengthTests.cpp | 199 gl.dispatchCompute(1, 1, 1); in iterate()
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D | es31fIndirectComputeDispatchTests.cpp | 255 gl.dispatchCompute(1,1,1); in createCmdBufferCompute()
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/external/angle/src/libANGLE/renderer/gl/ |
D | RendererGL.cpp | 339 angle::Result RendererGL::dispatchCompute(const gl::Context *context, in dispatchCompute() function in rx::RendererGL 344 mFunctions->dispatchCompute(numGroupsX, numGroupsY, numGroupsZ); in dispatchCompute()
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D | RendererGL.h | 117 angle::Result dispatchCompute(const gl::Context *context,
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D | ContextGL.h | 254 angle::Result dispatchCompute(const gl::Context *context,
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/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferAtomicFunctions.cpp | 186 gl.dispatchCompute(1, 1, 1); in iterate()
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D | esextcTextureBufferParamValueIntToFloatConversion.cpp | 210 gl.dispatchCompute(1, 1, 1); in iterate()
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D | esextcTextureBufferMAXSizeValidation.cpp | 238 gl.dispatchCompute(1, 1, 1); in iterate()
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D | esextcTextureBufferOperations.cpp | 398 gl.dispatchCompute(1, 1, 1); in iterateFirstPhase() 1386 gl.dispatchCompute(1, 1, 1); in initializeBufferObjectData() 1504 gl.dispatchCompute(1, 1, 1); in initializeBufferObjectData()
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/external/deqp/external/openglcts/modules/common/ |
D | glcRobustBufferAccessBehaviorTests.cpp | 1848 gl.dispatchCompute(16, 16, 1); in prepareTexture() 2079 gl.dispatchCompute(16, 16, 1); in verifyInvalidResults() 2328 gl.dispatchCompute(16, 16, 1); in verifyValidResults() 2467 gl.dispatchCompute(width, height, 1 /* depth */); in iterate() 2489 gl.dispatchCompute(width, height, 1 /* depth */); in iterate() 2510 gl.dispatchCompute(width, height, 1 /* depth */); in iterate() 2908 gl.dispatchCompute(16, 16, 1); in verifyInvalidResults() 3156 gl.dispatchCompute(16, 16, 1); in verifyValidResults() 3254 gl.dispatchCompute(1 /* x */, 1 /* y */, 1 /* z */); in iterate() 3525 gl.dispatchCompute(1 /* x */, 1 /* y */, 1 /* z */); in iterate()
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D | glcShaderGroupVoteTests.cpp | 118 gl.dispatchCompute(1, 1, 1); in execute()
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 74 dst->dispatchCompute = src.dispatchCompute;
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/external/angle/src/libANGLE/ |
D | Context_gles_3_1_autogen.h | 23 void dispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); \
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/external/angle/src/libANGLE/renderer/ |
D | ContextImpl.h | 205 virtual angle::Result dispatchCompute(const gl::Context *context,
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cSparseTexture2Tests.cpp | 1094 gl.dispatchCompute(width, height, depth); in writeDataToTexture() 1303 gl.dispatchCompute(width, height, depth); in verifyTextureData() 1873 gl.dispatchCompute(width, height, depth); in verifyTextureDataExtended() 2017 gl.dispatchCompute(width, height, depth); in verifyAtomicOperations() 2730 gl.dispatchCompute(width, height, depth); in writeDataToTexture() 2918 gl.dispatchCompute(width, height, depth); in verifyLookupTextureData()
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D | gl4cShaderTextureImageSamplesTests.cpp | 525 gl.dispatchCompute(1, /* num_groups_x */ in executeFunctionalTest()
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/external/angle/src/libANGLE/renderer/null/ |
D | ContextNULL.h | 237 angle::Result dispatchCompute(const gl::Context *context,
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Context9.h | 223 angle::Result dispatchCompute(const gl::Context *context,
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Context11.h | 226 angle::Result dispatchCompute(const gl::Context *context,
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayImageOperations.cpp | 204 gl.dispatchCompute(width, height, 1); in checkResults() 735 gl.dispatchCompute(width, height, depth); in runShaders()
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