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Searched refs:dispatchCompute (Results 1 – 25 of 84) sorted by relevance

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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5SSBOArrayIndexing.cpp166 gl.dispatchCompute(1, /* num_groups_x */ in iterate()
177 gl.dispatchCompute(1, /* num_groups_x */ in iterate()
DesextcGPUShader5AtomicCountersArrayIndexing.cpp134 gl.dispatchCompute(10, /* num_groups_x */ in iterate()
DesextcGPUShader5ImagesArrayIndexing.cpp184 gl.dispatchCompute(1, /* num_groups_x */ in iterate()
/external/deqp/modules/gles31/functional/
Des31fBasicComputeShaderTests.cpp110 gl.dispatchCompute(1, 1, 1); in iterate()
208 gl.dispatchCompute(m_workSize[0], m_workSize[1], m_workSize[2]); in iterate()
331 gl.dispatchCompute(m_workSize[0], m_workSize[1], m_workSize[2]); in iterate()
439 gl.dispatchCompute(m_workSize[0], m_workSize[1], m_workSize[2]); in iterate()
554 gl.dispatchCompute(m_workSize[0], m_workSize[1], m_workSize[2]); in iterate()
659 gl.dispatchCompute(m_workSize[0], m_workSize[1], m_workSize[2]); in iterate()
783 gl.dispatchCompute(m_workSize[0], m_workSize[1], m_workSize[2]); in iterate()
786 gl.dispatchCompute(m_workSize[0], m_workSize[1], m_workSize[2]); in iterate()
878 gl.dispatchCompute(m_workSize[0], m_workSize[1], m_workSize[2]); in iterate()
972 gl.dispatchCompute(m_workSize[0], m_workSize[1], m_workSize[2]); in iterate()
[all …]
Des31fSynchronizationTests.cpp377 gl.dispatchCompute(groupsX, groupsY, 1); in runCompute()
1486 gl.dispatchCompute(m_invocationGridSize, m_invocationGridSize, 1); in runCommand()
1556 gl.dispatchCompute(m_invocationGridSize, m_invocationGridSize, 1); in runCommand()
1592 gl.dispatchCompute(m_invocationGridSize / 2, m_invocationGridSize, 1); in runCommand()
1643 gl.dispatchCompute(m_invocationGridSize, m_invocationGridSize, 1); in runSingleRead()
2264 gl.dispatchCompute(m_workSize, 1, 1); in iterate()
2502 gl.dispatchCompute(m_workSize, 1, 1); in iterate()
2506 gl.dispatchCompute(m_workSize, 1, 1); in iterate()
2736 gl.dispatchCompute(m_workSize, m_workSize, 1); in iterate()
2768 gl.dispatchCompute(m_workSize, m_workSize, 1); in iterate()
[all …]
Des31fSSBOArrayLengthTests.cpp199 gl.dispatchCompute(1, 1, 1); in iterate()
Des31fIndirectComputeDispatchTests.cpp255 gl.dispatchCompute(1,1,1); in createCmdBufferCompute()
/external/angle/src/libANGLE/renderer/gl/
DRendererGL.cpp339 angle::Result RendererGL::dispatchCompute(const gl::Context *context, in dispatchCompute() function in rx::RendererGL
344 mFunctions->dispatchCompute(numGroupsX, numGroupsY, numGroupsZ); in dispatchCompute()
DRendererGL.h117 angle::Result dispatchCompute(const gl::Context *context,
DContextGL.h254 angle::Result dispatchCompute(const gl::Context *context,
/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferAtomicFunctions.cpp186 gl.dispatchCompute(1, 1, 1); in iterate()
DesextcTextureBufferParamValueIntToFloatConversion.cpp210 gl.dispatchCompute(1, 1, 1); in iterate()
DesextcTextureBufferMAXSizeValidation.cpp238 gl.dispatchCompute(1, 1, 1); in iterate()
DesextcTextureBufferOperations.cpp398 gl.dispatchCompute(1, 1, 1); in iterateFirstPhase()
1386 gl.dispatchCompute(1, 1, 1); in initializeBufferObjectData()
1504 gl.dispatchCompute(1, 1, 1); in initializeBufferObjectData()
/external/deqp/external/openglcts/modules/common/
DglcRobustBufferAccessBehaviorTests.cpp1848 gl.dispatchCompute(16, 16, 1); in prepareTexture()
2079 gl.dispatchCompute(16, 16, 1); in verifyInvalidResults()
2328 gl.dispatchCompute(16, 16, 1); in verifyValidResults()
2467 gl.dispatchCompute(width, height, 1 /* depth */); in iterate()
2489 gl.dispatchCompute(width, height, 1 /* depth */); in iterate()
2510 gl.dispatchCompute(width, height, 1 /* depth */); in iterate()
2908 gl.dispatchCompute(16, 16, 1); in verifyInvalidResults()
3156 gl.dispatchCompute(16, 16, 1); in verifyValidResults()
3254 gl.dispatchCompute(1 /* x */, 1 /* y */, 1 /* z */); in iterate()
3525 gl.dispatchCompute(1 /* x */, 1 /* y */, 1 /* z */); in iterate()
DglcShaderGroupVoteTests.cpp118 gl.dispatchCompute(1, 1, 1); in execute()
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl74 dst->dispatchCompute = src.dispatchCompute;
/external/angle/src/libANGLE/
DContext_gles_3_1_autogen.h23 void dispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); \
/external/angle/src/libANGLE/renderer/
DContextImpl.h205 virtual angle::Result dispatchCompute(const gl::Context *context,
/external/deqp/external/openglcts/modules/gl/
Dgl4cSparseTexture2Tests.cpp1094 gl.dispatchCompute(width, height, depth); in writeDataToTexture()
1303 gl.dispatchCompute(width, height, depth); in verifyTextureData()
1873 gl.dispatchCompute(width, height, depth); in verifyTextureDataExtended()
2017 gl.dispatchCompute(width, height, depth); in verifyAtomicOperations()
2730 gl.dispatchCompute(width, height, depth); in writeDataToTexture()
2918 gl.dispatchCompute(width, height, depth); in verifyLookupTextureData()
Dgl4cShaderTextureImageSamplesTests.cpp525 gl.dispatchCompute(1, /* num_groups_x */ in executeFunctionalTest()
/external/angle/src/libANGLE/renderer/null/
DContextNULL.h237 angle::Result dispatchCompute(const gl::Context *context,
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DContext9.h223 angle::Result dispatchCompute(const gl::Context *context,
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DContext11.h226 angle::Result dispatchCompute(const gl::Context *context,
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayImageOperations.cpp204 gl.dispatchCompute(width, height, 1); in checkResults()
735 gl.dispatchCompute(width, height, depth); in runShaders()

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