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Searched refs:dispatch_indirect (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/vulkan/overlay-layer/
Doverlay_params.h47 OVERLAY_PARAM_BOOL(dispatch_indirect) \
/external/deqp/external/openglcts/modules/gles31/
Des31cComputeShaderTests.cpp613 …ation(int local_size_x, int local_size_y, int local_size_z, GLuint binding, bool dispatch_indirect) in RunIteration() argument
642 if (dispatch_indirect) in RunIteration()
792 bool RunIteration(const uvec3& local_size, const uvec3& num_groups, bool dispatch_indirect) in RunIteration() argument
833 if (dispatch_indirect) in RunIteration()
963 bool RunIteration(const uvec3& local_size, const uvec3& num_groups, bool dispatch_indirect) in RunIteration() argument
1018 if (dispatch_indirect) in RunIteration()
1154 bool RunIteration(const uvec3& local_size, const uvec3& num_groups, bool dispatch_indirect) in RunIteration() argument
1184 if (dispatch_indirect) in RunIteration()
1356 bool RunIteration(const uvec3& local_size, const uvec3& num_groups, bool dispatch_indirect) in RunIteration() argument
1390 if (dispatch_indirect) in RunIteration()
[all …]
/external/deqp/external/openglcts/modules/gl/
Dgl4cComputeShaderTests.cpp604 …ation(int local_size_x, int local_size_y, int local_size_z, GLuint binding, bool dispatch_indirect) in RunIteration() argument
633 if (dispatch_indirect) in RunIteration()
784 bool RunIteration(const uvec3& local_size, const uvec3& num_groups, bool dispatch_indirect) in RunIteration() argument
834 if (dispatch_indirect) in RunIteration()
978 bool RunIteration(const uvec3& local_size, const uvec3& num_groups, bool dispatch_indirect) in RunIteration() argument
1078 if (dispatch_indirect) in RunIteration()
1189 bool RunIteration(const uvec3& local_size, const uvec3& num_groups, bool dispatch_indirect) in RunIteration() argument
1223 if (dispatch_indirect) in RunIteration()
1393 bool RunIteration(const uvec3& local_size, const uvec3& num_groups, bool dispatch_indirect) in RunIteration() argument
1441 if (dispatch_indirect) in RunIteration()
[all …]
/external/mesa3d/src/gallium/frontends/lavapipe/
Dlvp_private.h930 struct lvp_cmd_dispatch_indirect dispatch_indirect; member
Dlvp_cmd_buffer.c812 cmd->u.dispatch_indirect.buffer = lvp_buffer_from_handle(_buffer); in lvp_CmdDispatchIndirect()
813 cmd->u.dispatch_indirect.offset = offset; in lvp_CmdDispatchIndirect()
Dlvp_execute.c1918 state->dispatch_info.indirect = cmd->u.dispatch_indirect.buffer->bo; in handle_dispatch_indirect()
1919 state->dispatch_info.indirect_offset = cmd->u.dispatch_indirect.offset; in handle_dispatch_indirect()