/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | SwapChain11.cpp | 158 EGLint SwapChain11::resetOffscreenBuffers(DisplayD3D *displayD3D, in resetOffscreenBuffers() argument 164 EGLint result = resetOffscreenColorBuffer(displayD3D, backbufferWidth, backbufferHeight); in resetOffscreenBuffers() 171 EGLint result = resetOffscreenDepthBuffer(displayD3D, backbufferWidth, backbufferHeight); in resetOffscreenBuffers() 183 EGLint SwapChain11::resetOffscreenColorBuffer(DisplayD3D *displayD3D, in resetOffscreenColorBuffer() argument 266 angle::Result result = mRenderer->allocateTexture(displayD3D, offscreenTextureDesc, in resetOffscreenColorBuffer() 270 ERR() << "Could not create offscreen texture, " << displayD3D->getStoredErrorString(); in resetOffscreenColorBuffer() 313 angle::Result result = mRenderer->allocateResource(displayD3D, offscreenRTVDesc, in resetOffscreenColorBuffer() 318 << displayD3D->getStoredErrorString(); in resetOffscreenColorBuffer() 333 result = mRenderer->allocateResource(displayD3D, offscreenSRVDesc, mOffscreenTexture.get(), in resetOffscreenColorBuffer() 338 << displayD3D->getStoredErrorString(); in resetOffscreenColorBuffer() [all …]
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D | SwapChain11.h | 34 EGLint resize(DisplayD3D *displayD3D, EGLint backbufferWidth, EGLint backbufferHeight) override; 35 EGLint reset(DisplayD3D *displayD3D, 39 EGLint swapRect(DisplayD3D *displayD3D, 66 angle::Result initPassThroughResources(DisplayD3D *displayD3D); 70 EGLint resetOffscreenBuffers(DisplayD3D *displayD3D, int backbufferWidth, int backbufferHeight); 71 EGLint resetOffscreenColorBuffer(DisplayD3D *displayD3D, 74 EGLint resetOffscreenDepthBuffer(DisplayD3D *displayD3D, 80 EGLint copyOffscreenToBackbuffer(DisplayD3D *displayD3D, 85 EGLint present(DisplayD3D *displayD3D, EGLint x, EGLint y, EGLint width, EGLint height);
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/external/angle/src/libANGLE/renderer/d3d/ |
D | SurfaceD3D.cpp | 213 DisplayD3D *displayD3D = GetImplAs<DisplayD3D>(display); in resetSwapChain() local 214 egl::Error error = resetSwapChain(displayD3D, width, height); in resetSwapChain() 224 egl::Error SurfaceD3D::resizeSwapChain(DisplayD3D *displayD3D, in resizeSwapChain() argument 232 mSwapChain->resize(displayD3D, std::max(1, backbufferWidth), std::max(1, backbufferHeight)); in resizeSwapChain() 250 egl::Error SurfaceD3D::resetSwapChain(DisplayD3D *displayD3D, in resetSwapChain() argument 257 EGLint status = mSwapChain->reset(displayD3D, std::max(1, backbufferWidth), in resetSwapChain() 277 egl::Error SurfaceD3D::swapRect(DisplayD3D *displayD3D, in swapRect() argument 300 EGLint status = mSwapChain->swapRect(displayD3D, x, y, width, height); in swapRect() 313 ANGLE_TRY(checkForOutOfDateSwapChain(displayD3D)); in swapRect() 318 egl::Error SurfaceD3D::checkForOutOfDateSwapChain(DisplayD3D *displayD3D) in checkForOutOfDateSwapChain() argument [all …]
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D | SwapChainD3D.h | 49 virtual EGLint resize(DisplayD3D *displayD3D, 52 virtual EGLint reset(DisplayD3D *displayD3D, 56 virtual EGLint swapRect(DisplayD3D *displayD3D,
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D | SurfaceD3D.h | 64 egl::Error checkForOutOfDateSwapChain(DisplayD3D *displayD3D); 85 egl::Error swapRect(DisplayD3D *displayD3D, EGLint x, EGLint y, EGLint width, EGLint height); 86 egl::Error resetSwapChain(DisplayD3D *displayD3D, int backbufferWidth, int backbufferHeight); 87 egl::Error resizeSwapChain(DisplayD3D *displayD3D, int backbufferWidth, int backbufferHeight);
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | SwapChain9.h | 33 EGLint resize(DisplayD3D *displayD3D, EGLint backbufferWidth, EGLint backbufferHeight) override; 34 EGLint reset(DisplayD3D *displayD3D, 38 EGLint swapRect(DisplayD3D *displayD3D,
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D | SwapChain9.cpp | 88 EGLint SwapChain9::resize(DisplayD3D *displayD3D, int backbufferWidth, int backbufferHeight) in resize() argument 91 return reset(displayD3D, backbufferWidth, backbufferHeight, mSwapInterval); in resize() 94 EGLint SwapChain9::reset(DisplayD3D *displayD3D, in reset() argument 278 EGLint SwapChain9::swapRect(DisplayD3D *displayD3D, EGLint x, EGLint y, EGLint width, EGLint height) in swapRect() argument
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