Searched refs:distanceToNextMatch (Results 1 – 1 of 1) sorted by relevance
316 U32 distanceToNextMatch = 1; in LZ4HC_InsertAndGetWiderMatch() local324 if (candidateDist > distanceToNextMatch) { in LZ4HC_InsertAndGetWiderMatch()325 distanceToNextMatch = candidateDist; in LZ4HC_InsertAndGetWiderMatch()330 if (distanceToNextMatch > 1) { in LZ4HC_InsertAndGetWiderMatch()331 if (distanceToNextMatch > matchIndex) break; /* avoid overflow */ in LZ4HC_InsertAndGetWiderMatch()332 matchIndex -= distanceToNextMatch; in LZ4HC_InsertAndGetWiderMatch()