Searched refs:doUpload (Results 1 – 16 of 16) sorted by relevance
/external/skia/infra/bots/gen_tasks_logic/ |
D | nano_flags.go | 14 func (b *taskBuilder) nanobenchFlags(doUpload bool) { 297 b.recipeProp("do_upload", fmt.Sprintf("%t", doUpload)) 326 if doUpload {
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D | gen_tasks_logic.go | 1399 func (b *jobBuilder) doUpload() bool { func 1480 if b.doUpload() { 1487 if b.doUpload() { 1500 if b.doUpload() { 1508 if b.doUpload() && !b.matchOs("Win") { 1565 if b.doUpload() && !directUpload { 1805 doUpload := b.release() && b.doUpload() 1829 b.nanobenchFlags(doUpload) 1876 if doUpload {
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D | dm_flags.go | 1058 b.recipeProp("do_upload", fmt.Sprintf("%t", b.doUpload()))
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/external/skqp/src/gpu/ |
D | GrOpFlushState.cpp | 55 this->doUpload(upload); in preExecuteDraws() 74 void GrOpFlushState::doUpload(GrDeferredTextureUploadFn& upload) { in doUpload() function in GrOpFlushState
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D | GrOpFlushState.h | 41 void doUpload(GrDeferredTextureUploadFn&);
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/external/skia/src/gpu/ |
D | GrOpFlushState.cpp | 80 this->doUpload(upload); in preExecuteDraws() 100 void GrOpFlushState::doUpload(GrDeferredTextureUploadFn& upload, in doUpload() function in GrOpFlushState
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D | GrOpFlushState.h | 45 void doUpload(GrDeferredTextureUploadFn&, bool shouldPrepareSurfaceForSampling = false);
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/external/skqp/src/gpu/gl/ |
D | GrGLGpuCommandBuffer.h | 62 state->doUpload(upload); in inlineUpload()
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/external/skia/src/gpu/gl/ |
D | GrGLOpsRenderPass.h | 30 state->doUpload(upload); in inlineUpload()
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/external/skqp/infra/bots/ |
D | gen_tasks.go | 1051 if strings.Contains(name, "Release") && doUpload(name) { 1067 func doUpload(name string) bool { func 1150 if doUpload(name) { 1215 if strings.Contains(name, "Release") && doUpload(name) {
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/external/skia/src/gpu/dawn/ |
D | GrDawnOpsRenderPass.cpp | 117 state->doUpload(upload); in inlineUpload()
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/external/skia/src/gpu/mtl/ |
D | GrMtlOpsRenderPass.mm | 178 state->doUpload(upload); 179 // doUpload() creates a blitCommandEncoder, so we need to recreate a renderCommandEncoder
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/external/skia/src/gpu/d3d/ |
D | GrD3DOpsRenderPass.cpp | 355 state->doUpload(upload, true); in inlineUpload()
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/external/okhttp/okhttp-tests/src/test/java/com/squareup/okhttp/ |
D | URLConnectionTest.java | 443 doUpload(TransferKind.CHUNKED, WriteKind.BYTE_BY_BYTE); in chunkedUpload_byteByByte() 447 doUpload(TransferKind.CHUNKED, WriteKind.SMALL_BUFFERS); in chunkedUpload_smallBuffers() 451 doUpload(TransferKind.CHUNKED, WriteKind.LARGE_BUFFERS); in chunkedUpload_largeBuffers() 455 doUpload(TransferKind.FIXED_LENGTH, WriteKind.BYTE_BY_BYTE); in fixedLengthUpload_byteByByte() 459 doUpload(TransferKind.FIXED_LENGTH, WriteKind.SMALL_BUFFERS); in fixedLengthUpload_smallBuffers() 463 doUpload(TransferKind.FIXED_LENGTH, WriteKind.LARGE_BUFFERS); in fixedLengthUpload_largeBuffers() 466 private void doUpload(TransferKind uploadKind, WriteKind writeKind) throws Exception { in doUpload() method in URLConnectionTest
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/external/skia/src/gpu/vk/ |
D | GrVkOpsRenderPass.cpp | 605 state->doUpload(upload, true); in inlineUpload()
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/external/skqp/src/gpu/vk/ |
D | GrVkGpuCommandBuffer.cpp | 172 iuInfo.fFlushState->doUpload(iuInfo.fUpload); in submit()
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