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Searched refs:do_branch (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_bld_alpha.c56 boolean do_branch) in lp_build_alpha_test() argument
93 if (do_branch) in lp_build_alpha_test()
Dlp_bld_alpha.h56 boolean do_branch);
Dlp_bld_blend.h108 boolean do_branch);
Dlp_bld_depth.h72 boolean do_branch);
Dlp_bld_blend.c323 boolean do_branch) in lp_build_alpha_to_coverage() argument
339 if (do_branch) in lp_build_alpha_to_coverage()
Dlp_bld_depth.c838 boolean do_branch) in lp_build_depth_stencil_test() argument
1086 if (do_branch) { in lp_build_depth_stencil_test()
Dlp_state_fs.c2243 boolean do_branch) in generate_unswizzled_blend() argument
2324 if (do_branch) { in generate_unswizzled_blend()
2906 if (do_branch) { in generate_unswizzled_blend()
3272 boolean do_branch = ((key->depth.enabled in generate_fragment() local
3308 partial_mask, do_branch); in generate_fragment()