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Searched refs:domainX (Results 1 – 2 of 2) sorted by relevance

/external/skqp/src/shaders/
DSkImageShader.cpp197 GrTextureDomain::Mode domainX = GrTextureDomain::kIgnore_Mode; in asFragmentProcessor() local
201 domainX = GrTextureDomain::kDecal_Mode; in asFragmentProcessor()
235 inner = GrBicubicEffect::Make(std::move(proxy), lmInverse, wrapModes, domainX, domainY); in asFragmentProcessor()
237 if (domainX != GrTextureDomain::kIgnore_Mode || domainY != GrTextureDomain::kIgnore_Mode) { in asFragmentProcessor()
240 domainX, domainY); in asFragmentProcessor()
242 domainX, domainY, samplerState); in asFragmentProcessor()
/external/skia/src/gpu/effects/
DGrTextureEffect.cpp125 auto domainX = domain ? Span{domain->fLeft, domain->fRight} in Sampling()
127 auto x = resolve(dim.width(), sampler.wrapModeX(), subsetX, domainX, linearFilterInset.fX); in Sampling()